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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_HapateliON13 | ||||||||
| 21 | 12 | 7 | +9 | 100, better than 96% at Level 8 | 1.67, better than 99% at Level 8 | |||
| 18 | 13 | 6 | +5 | 98, better than 95% at Level 10 | 1.30, better than 95% at Level 10 | |||
| 19 | 15 | 4 | +4 | 111, better than 98% at Level 7 | 1.26, better than 94% at Level 7 | |||
| 14 | 11 | 1 | +3 | 70, better than 8% at Level 7 | 1.04, better than 57% at Level 7 | |||
| 10 | 13 | 8 | -3 | 63, better than 1% at Level 6 | 0.73, better than 1% at Level 6 | |||
| team_B0T20107 | ||||||||
| 15 | 16 | 1 | -1 | 70, better than 8% at Level 7 | 1.08, better than 72% at Level 7 | |||
| 17 | 17 | 4 | 0 | 86, better than 76% at Level 7 | 1.04, better than 56% at Level 7 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_HapateliON13 | |||
| 30, better than 19% at Level 8 | 15, better than 97% at Level 8 | 18 | |
| 147, better than 78% at Level 10 | 0 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 12 |
| 17 |
| 4 |
| -5 |
| 78, better than 37% at Level 8 |
| 0.74, better than 1% at Level 8 |
| 11 | 15 | 4 | -4 | 75, better than 26% at Level 8 | 0.69, better than 1% at Level 8 |
| 8 | 17 | 6 | -9 | 62, better than 1% at Level 9 | 0.46, better than 1% at Level 9 |
| 0 |
| 116, better than 73% at Level 7 | 0, better than 1% at Level 7 | 6 |
| 81, better than 52% at Level 7 | 0, better than 1% at Level 7 | 11 |
| 139, better than 86% at Level 6 | 4, better than 43% at Level 6 | 4 |
| team_B0T20107 | |||
|---|---|---|---|
| 59, better than 38% at Level 7 | 1, better than 18% at Level 7 | 2 | |
| 137, better than 83% at Level 7 | 6, better than 57% at Level 7 | 3 | |
| 61, better than 35% at Level 8 | 9, better than 76% at Level 8 | 7 | |
| 244, better than 99% at Level 8 | 7, better than 61% at Level 8 | 6 | |
| 175, better than 91% at Level 9 | 11, better than 85% at Level 9 | 9 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Enemies blinded by your flashbangs each round.