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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_LPKar13 | ||||||||
| 24 | 12 | 9 | +12 | 142, better than 99% at Level 4 | 2.00, better than 99% at Level 4 | |||
| 14 | 6 | 5 | +8 | 84, better than 80% at Level 4 | 1.26, better than 98% at Level 4 | |||
| 15 | 13 | 3 | +2 | 81, better than 62% at Level 5 | 1.12, better than 85% at Level 5 | |||
| 11 | 12 | 6 | -1 | 84, better than 81% at Level 4 | 0.94, better than 47% at Level 4 | |||
| 10 | 12 | 5 | -2 | 48, better than 4% at Level 2 | 0.77, better than 34% at Level 2 | |||
| team_Mokki2005 | ||||||||
| Mokki200Level 5Steam profile of Mokki200 (opens in a new tab) | 13 | 16 | 4 | -3 | 74, better than 29% at Level 5 | 0.89, better than 19% at Level 5 | ||
| 12 | 14 | 4 | -2 | 73, better than 27% at Level 4 | 0.87, better than 21% at Level 4 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_LPKar13 | |||
| 228, better than 99% at Level 4 | 2, better than 39% at Level 4 | 6 | |
| 31, better than 39% at Level 4 | 0, better than 1% at Level 4 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 12 |
| 14 |
| 3 |
| -2 |
| 81, better than 55% at Level 6 |
| 0.84, better than 4% at Level 6 |
| 11 | 16 | 5 | -5 | 88 | 0.76 |
| 9 | 16 | 4 | -7 | 60, better than 26% at Level 1 | 0.61, better than 11% at Level 1 |
| 0 |
| 7, better than 18% at Level 5 | 8, better than 84% at Level 5 | 13 |
| 51, better than 54% at Level 4 | 2, better than 39% at Level 4 | 5 |
| 57, better than 61% at Level 2 | 0, better than 1% at Level 2 | 0 |
| team_Mokki2005 | |||
|---|---|---|---|
| Mokki200Level 5Steam profile of Mokki200 (opens in a new tab) | 16, better than 23% at Level 5 | 0, better than 1% at Level 5 | 0 |
| 48, better than 51% at Level 4 | 0, better than 1% at Level 4 | 2 | |
| 52, better than 42% at Level 6 | 0, better than 1% at Level 6 | 1 | |
| 202 | 7 | 6 | |
| 0, better than 1% at Level 1 | 1, better than 37% at Level 1 | 4 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Enemies blinded by your flashbangs each round.