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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Szumiiix19 | ||||||||
| 29 | 23 | 9 | +6 | 90, better than 87% at Level 10 | 1.30, better than 94% at Level 10 | |||
| 30 | 22 | 7 | +8 | 80, better than 39% at Level 7 | 1.25, better than 95% at Level 7 | |||
| 27 | 20 | 11 | +7 | 80, better than 44% at Level 8 | 1.13, better than 82% at Level 8 | |||
| NoName11212–Steam profile of NoName11212 (opens in a new tab) | 27 | 25 | 9 | +2 | 81 | 1.08 | ||
| 18 | 26 | 11 | -8 | 72, better than 35% at Level 4 | 0.71, better than 2% at Level 4 | |||
| team_-Myctacba16 | ||||||||
| 34 | 25 | 7 | +9 | 108, better than 99% at Level 8 | 1.36, better than 97% at Level 8 | |||
| 24 | 24 | 3 | 0 | 60, better than 1% at Level 8 | 1.00, better than 39% at Level 8 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Szumiiix19 | |||
| 352, better than 95% at Level 10 | 11, better than 43% at Level 10 | 22 | |
| 233, better than 81% at Level 7 | 1 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 22 |
| 25 |
| 11 |
| -3 |
| 75, better than 22% at Level 8 |
| 0.84, better than 4% at Level 8 |
| 20 | 29 | 10 | -9 | 68, better than 4% at Level 8 | 0.78, better than 2% at Level 8 |
| 16 | 30 | 12 | -14 | 67, better than 4% at Level 8 | 0.60, better than 1% at Level 8 |
| 6 |
| 280, better than 89% at Level 8 | 12, better than 56% at Level 8 | 22 |
| NoName11212–Steam profile of NoName11212 (opens in a new tab) | 105 | 3 | 9 |
|---|
| 207, better than 87% at Level 4 | 5, better than 42% at Level 4 | 9 |
| team_-Myctacba16 | |||
|---|---|---|---|
| 161, better than 54% at Level 8 | 20, better than 86% at Level 8 | 21 | |
| 147, better than 48% at Level 8 | 2, better than 15% at Level 8 | 4 | |
| 87, better than 27% at Level 8 | 18, better than 81% at Level 8 | 26 | |
| 19, better than 10% at Level 8 | 3, better than 18% at Level 8 | 5 | |
| 48, better than 16% at Level 8 | 7, better than 33% at Level 8 | 23 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.