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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Alt4ri10 | ||||||||
| 21 | 20 | 4 | +1 | 99, better than 95% at Level 10 | 1.10, better than 70% at Level 10 | |||
| 18 | 18 | 6 | 0 | 87, better than 78% at Level 9 | 0.96, better than 25% at Level 9 | |||
| 13 | 16 | 6 | -3 | 78, better than 28% at Level 10 | 0.80, better than 1% at Level 10 | |||
| 12 | 17 | 3 | -5 | 55, better than 1% at Level 9 | 0.72, better than 1% at Level 9 | |||
| 9 | 17 | 3 | -8 | 57, better than 1% at Level 10 | 0.54, better than 1% at Level 10 | |||
| team_deaglewomen13 | ||||||||
| 19 | 14 | 5 | +5 | 90, better than 85% at Level 10 | 1.34, better than 95% at Level 10 | |||
| 19 | 14 | 12 | +5 | 97, better than 94% at Level 10 | 1.31, better than 94% at Level 10 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Alt4ri10 | |||
| 70, better than 27% at Level 10 | 6, better than 39% at Level 10 | 10 | |
| 265, better than 98% at Level 9 | 13 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 19 |
| 14 |
| 5 |
| +5 |
| 74, better than 15% at Level 10 |
| 1.06, better than 56% at Level 10 |
| 17 | 17 | 6 | 0 | 71, better than 8% at Level 9 | 1.06, better than 55% at Level 9 |
| 14 | 15 | 5 | -1 | 74, better than 14% at Level 10 | 0.89, better than 5% at Level 10 |
| 13 |
| 117, better than 52% at Level 10 | 5, better than 32% at Level 10 | 9 |
| 98, better than 46% at Level 9 | 6, better than 42% at Level 9 | 12 |
| 203, better than 90% at Level 10 | 4, better than 25% at Level 10 | 8 |
| team_deaglewomen13 | |||
|---|---|---|---|
| 56, better than 21% at Level 10 | 5, better than 32% at Level 10 | 9 | |
| 216, better than 92% at Level 10 | 0, better than 1% at Level 10 | 2 | |
| 153, better than 71% at Level 10 | 3, better than 20% at Level 10 | 9 | |
| 99, better than 46% at Level 9 | 2, better than 17% at Level 9 | 7 | |
| 118, better than 53% at Level 10 | 5, better than 32% at Level 10 | 12 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.