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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_meowadadad13 | ||||||||
| 26 | 14 | 3 | +12 | 125, better than 99% at Level 9 | 1.69, better than 99% at Level 9 | |||
| 16 | 11 | 4 | +5 | 84, better than 70% at Level 9 | 1.11, better than 74% at Level 9 | |||
| 18 | 15 | 6 | +3 | 86, better than 72% at Level 10 | 1.09, better than 62% at Level 10 | |||
| 15 | 18 | 5 | -3 | 74, better than 21% at Level 10 | 0.85, better than 4% at Level 10 | |||
| 8 | 14 | 4 | -6 | 52, better than 1% at Level 9 | 0.65, better than 1% at Level 9 | |||
| team_Malchishk48 | ||||||||
| 22 | 14 | 2 | +8 | 100, better than 96% at Level 10 | 1.40, better than 97% at Level 10 | |||
| 17 | 15 | 2 | +2 | 71, better than 10% at Level 9 | 1.16, better than 82% at Level 9 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_meowadadad13 | |||
| 69, better than 34% at Level 9 | 1, better than 13% at Level 9 | 9 | |
| 11, better than 9% at Level 9 | 29 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 11 |
| 17 |
| 7 |
| -6 |
| 74, better than 19% at Level 9 |
| 0.65, better than 1% at Level 9 |
| 10 | 17 | 4 | -7 | 57, better than 1% at Level 9 | 0.64, better than 1% at Level 9 |
| 12 | 20 | 5 | -8 | 85, better than 72% at Level 9 | 0.57, better than 1% at Level 9 |
| 22 |
| 52, better than 21% at Level 10 | 10, better than 74% at Level 10 | 8 |
| 0, better than 1% at Level 10 | 7, better than 51% at Level 10 | 5 |
| 15, better than 11% at Level 9 | 6, better than 47% at Level 9 | 7 |
| team_Malchishk48 | |||
|---|---|---|---|
| 11, better than 8% at Level 10 | 0, better than 1% at Level 10 | 1 | |
| 106, better than 56% at Level 9 | 1, better than 13% at Level 9 | 2 | |
| 146, better than 78% at Level 9 | 5, better than 39% at Level 9 | 7 | |
| 23, better than 13% at Level 9 | 17, better than 98% at Level 9 | 12 | |
| 140, better than 75% at Level 9 | 2, better than 18% at Level 9 | 6 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Share of 1v1 situations you won.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.