Loading match
Loading match
Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Oskar3kkk16 | ||||||||
| 42 | 22 | 7 | +20 | 138, better than 99% at Level 2 | 2.05, better than 99% at Level 2 | |||
| 27 | 23 | 11 | +4 | 111, better than 99% at Level 3 | 1.16, better than 95% at Level 3 | |||
| 14 | 21 | 7 | -7 | 56 | 0.73 | |||
| 15 | 21 | 8 | -6 | 61, better than 18% at Level 2 | 0.68, better than 15% at Level 2 | |||
| MTKVNELA–Steam profile of MTKVNELA (opens in a new tab) | 13 | 22 | 8 | -9 | 48 | 0.64 | ||
| team_troytft14 | ||||||||
| troytftLevel 2Steam profile of troytft (opens in a new tab) | 38 | 19 | 7 | +19 | 123, better than 99% at Level 2 | 1.88, better than 99% at Level 2 | ||
| 22 | 23 | 6 | -1 | 76, better than 82% at Level 1 | 0.96, better than 85% at Level 1 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Oskar3kkk16 | |||
| 337, better than 99% at Level 2 | 2, better than 37% at Level 2 | 5 | |
| 81, better than 51% at Level 3 | 21 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 21 |
| 24 |
| 7 |
| -3 |
| 85, better than 95% at Level 2 |
| 0.92, better than 68% at Level 2 |
| 16 | 23 | 7 | -7 | 64, better than 22% at Level 2 | 0.71, better than 18% at Level 2 |
| 12 | 26 | 6 | -14 | 52, better than 9% at Level 2 | 0.46, better than 1% at Level 2 |
| 14 |
| 26 | 8 | 8 |
| 35, better than 35% at Level 2 | 14, better than 92% at Level 2 | 12 |
| MTKVNELA–Steam profile of MTKVNELA (opens in a new tab) | 60 | 7 | 11 |
|---|
| team_troytft14 | |||
|---|---|---|---|
| troytftLevel 2Steam profile of troytft (opens in a new tab) | 23, better than 31% at Level 2 | 2, better than 37% at Level 2 | 2 |
| 72, better than 57% at Level 1 | 9, better than 77% at Level 1 | 21 | |
| 2, better than 21% at Level 2 | 1, better than 32% at Level 2 | 4 | |
| 33, better than 35% at Level 2 | 0, better than 1% at Level 2 | 0 | |
| 5, better than 24% at Level 2 | 4, better than 48% at Level 2 | 8 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Share of 1v1 situations you won.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.