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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_V1meR_w13 | ||||||||
| 22 | 15 | 5 | +7 | 104, better than 98% at Level 10 | 1.54, better than 99% at Level 10 | |||
| 20 | 14 | 5 | +6 | 93, better than 91% at Level 10 | 1.35, better than 96% at Level 10 | |||
| 16 | 14 | 4 | +2 | 78, better than 37% at Level 8 | 1.09, better than 73% at Level 8 | |||
| 13 | 14 | 3 | -1 | 59, better than 1% at Level 8 | 0.95, better than 31% at Level 8 | |||
| 14 | 14 | 7 | 0 | 70, better than 7% at Level 7 | 0.93, better than 22% at Level 7 | |||
| team_sanyapenis9 | ||||||||
| suckyourmom7–Steam profile of suckyourmom7 (opens in a new tab) | 14 | 14 | 1 | 0 | 54 | 0.99 | ||
| 16 | 16 | 4 | 0 | 86, better than 70% at Level 10 | 0.94, better than 16% at Level 10 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_V1meR_w13 | |||
| 2, better than 5% at Level 10 | 9, better than 64% at Level 10 | 13 | |
| 39, better than 15% at Level 10 | 6 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 15 |
| 19 |
| 6 |
| -4 |
| 92, better than 89% at Level 10 |
| 0.84, better than 3% at Level 10 |
| 12 | 18 | 4 | -6 | 59, better than 1% at Level 9 | 0.79, better than 1% at Level 9 |
| 12 | 19 | 5 | -7 | 61 | 0.62 |
| 8 |
| 80, better than 42% at Level 8 | 1, better than 15% at Level 8 | 1 |
| 0, better than 1% at Level 8 | 7, better than 56% at Level 8 | 9 |
| 117, better than 68% at Level 7 | 11, better than 85% at Level 7 | 13 |
| team_sanyapenis9 | |||
|---|---|---|---|
| suckyourmom7–Steam profile of suckyourmom7 (opens in a new tab) | 84 | 0 | 3 |
| 172, better than 82% at Level 10 | 0, better than 1% at Level 10 | 4 | |
| 56, better than 22% at Level 10 | 2, better than 15% at Level 10 | 3 | |
| 9, better than 8% at Level 9 | 15, better than 95% at Level 9 | 15 | |
| 164 | 14 | 7 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.