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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_JNR4MB013 | ||||||||
| 21 | 11 | 5 | +10 | 106, better than 99% at Level 4 | 1.68, better than 99% at Level 4 | |||
| 17 | 12 | 2 | +5 | 76, better than 28% at Level 7 | 1.18, better than 89% at Level 7 | |||
| 17 | 12 | 6 | +5 | 95, better than 96% at Level 5 | 1.18, better than 95% at Level 5 | |||
| 14 | 12 | 7 | +2 | 86, better than 74% at Level 7 | 1.12, better than 73% at Level 7 | |||
| 14 | 11 | 4 | +3 | 61, better than 12% at Level 3 | 1.07, better than 89% at Level 3 | |||
| team_WANDALOV37 | ||||||||
| 15 | 12 | 2 | +3 | 74, better than 24% at Level 5 | 1.07, better than 79% at Level 5 | |||
| 14 | 17 | 4 | -3 | 87, better than 79% at Level 7 | 0.85, better than 7% at Level 7 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_JNR4MB013 | |||
| 59, better than 55% at Level 4 | 8, better than 83% at Level 4 | 9 | |
| 90, better than 58% at Level 7 | 12, better than 93% at Level 7 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 14 |
| 19 |
| 6 |
| -5 |
| 82, better than 67% at Level 5 |
| 0.77, better than 4% at Level 5 |
| 8 | 18 | 5 | -10 | 67, better than 7% at Level 5 | 0.50, better than 1% at Level 5 |
| 7 | 17 | 6 | -10 | 47, better than 1% at Level 6 | 0.47, better than 1% at Level 6 |
| 15 |
| 40, better than 35% at Level 5 | 3, better than 39% at Level 5 | 7 |
| 57, better than 37% at Level 7 | 8, better than 72% at Level 7 | 8 |
| 135, better than 91% at Level 3 | 7, better than 83% at Level 3 | 4 |
| team_WANDALOV37 | |||
|---|---|---|---|
| 173, better than 96% at Level 5 | 9, better than 84% at Level 5 | 17 | |
| 81, better than 52% at Level 7 | 9, better than 79% at Level 7 | 22 | |
| 124, better than 83% at Level 5 | 2, better than 31% at Level 5 | 3 | |
| 63, better than 50% at Level 5 | 0, better than 1% at Level 5 | 1 | |
| 24, better than 23% at Level 6 | 1, better than 21% at Level 6 | 2 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Share of 1v1 situations you won.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.