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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_samura1kingg8 | ||||||||
| 21 | 18 | 7 | +3 | 117, better than 99% at Level 9 | 1.31, better than 96% at Level 9 | |||
| 16 | 13 | 4 | +3 | 71, better than 9% at Level 9 | 1.20, better than 88% at Level 9 | |||
| 14 | 14 | 6 | 0 | 67, better than 4% at Level 9 | 1.05, better than 64% at Level 9 | |||
| 10 | 18 | 3 | -8 | 55, better than 1% at Level 10 | 0.57, better than 1% at Level 10 | |||
| 7 | 18 | 2 | -11 | 38, better than 1% at Level 10 | 0.42, better than 1% at Level 10 | |||
| team_ogurek1513 | ||||||||
| 16 | 10 | 0 | +6 | 74, better than 18% at Level 10 | 1.26, better than 92% at Level 10 | |||
| 17 | 15 | 1 | +2 | 82, better than 64% at Level 9 | 1.13, better than 77% at Level 9 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_samura1kingg8 | |||
| 153, better than 81% at Level 9 | 13, better than 91% at Level 9 | 10 | |
| 66, better than 32% at Level 9 | 3 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 16 |
| 13 |
| 3 |
| +3 |
| 81, better than 61% at Level 9 |
| 1.09, better than 71% at Level 9 |
| 18 | 16 | 6 | +2 | 94, better than 91% at Level 10 | 1.05, better than 48% at Level 10 |
| 14 | 14 | 5 | 0 | 74, better than 21% at Level 10 | 1.02, better than 39% at Level 10 |
| 3 |
| 0, better than 1% at Level 9 | 8, better than 63% at Level 9 | 10 |
| 63, better than 27% at Level 10 | 5, better than 35% at Level 10 | 4 |
| 38, better than 16% at Level 10 | 0, better than 1% at Level 10 | 0 |
| team_ogurek1513 | |||
|---|---|---|---|
| 37, better than 15% at Level 10 | 1, better than 11% at Level 10 | 3 | |
| 222, better than 97% at Level 9 | 3, better than 24% at Level 9 | 4 | |
| 105, better than 55% at Level 9 | 7, better than 55% at Level 9 | 15 | |
| 17, better than 9% at Level 10 | 5, better than 35% at Level 10 | 9 | |
| 220, better than 96% at Level 10 | 0, better than 1% at Level 10 | 5 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Enemies blinded by your flashbangs each round.