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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_wmds-11 | ||||||||
| 19 | 14 | 4 | +5 | 83, better than 60% at Level 10 | 1.24, better than 90% at Level 10 | |||
| 19 | 16 | 4 | +3 | 77, better than 30% at Level 10 | 1.10, better than 67% at Level 10 | |||
| 15 | 16 | 3 | -1 | 64, better than 1% at Level 10 | 0.96, better than 22% at Level 10 | |||
| 10 | 15 | 6 | -5 | 46, better than 1% at Level 9 | 0.70, better than 1% at Level 9 | |||
| 10 | 19 | 9 | -9 | 75, better than 23% at Level 10 | 0.59, better than 1% at Level 10 | |||
| team_xzqKseroN613 | ||||||||
| 20 | 16 | 3 | +4 | 89, better than 81% at Level 10 | 1.14, better than 77% at Level 10 | |||
| 17 | 13 | 1 | +4 | 69, better than 3% at Level 10 | 1.14, better than 77% at Level 10 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_wmds-11 | |||
| 81, better than 31% at Level 10 | 8, better than 51% at Level 10 | 7 | |
| 99, better than 40% at Level 10 | 22 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 17 |
| 14 |
| 4 |
| +3 |
| 73, better than 16% at Level 10 |
| 1.01, better than 34% at Level 10 |
| 13 | 13 | 11 | 0 | 70, better than 5% at Level 10 | 0.92, better than 14% at Level 10 |
| 13 | 17 | 8 | -4 | 73, better than 15% at Level 9 | 0.84, better than 5% at Level 9 |
| 15 |
| 76, better than 29% at Level 10 | 2, better than 15% at Level 10 | 5 |
| 54, better than 23% at Level 9 | 19, better than 97% at Level 9 | 15 |
| 96, better than 38% at Level 10 | 12, better than 77% at Level 10 | 20 |
| team_xzqKseroN613 | |||
|---|---|---|---|
| 169, better than 75% at Level 10 | 10, better than 65% at Level 10 | 14 | |
| 59, better than 21% at Level 10 | 6, better than 37% at Level 10 | 6 | |
| 152, better than 67% at Level 10 | 6, better than 37% at Level 10 | 9 | |
| 482, better than 99% at Level 10 | 5, better than 30% at Level 10 | 10 | |
| 143, better than 67% at Level 9 | 10, better than 68% at Level 9 | 12 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.