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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_-Elegant_13 | ||||||||
| 25 | 13 | 3 | +12 | 99, better than 96% at Level 9 | 1.52, better than 97% at Level 9 | |||
| 23 | 14 | 6 | +9 | 106, better than 99% at Level 10 | 1.43, better than 98% at Level 10 | |||
| 16 | 17 | 9 | -1 | 98, better than 96% at Level 8 | 0.95, better than 23% at Level 8 | |||
| 13 | 12 | 3 | +1 | 51, better than 1% at Level 7 | 0.94, better than 20% at Level 7 | |||
| 13 | 16 | 12 | -3 | 77, better than 29% at Level 8 | 0.82, better than 3% at Level 8 | |||
| team_PZYCLONEj10 | ||||||||
| 22 | 17 | 2 | +5 | 89 | 1.44 | |||
| 16 | 15 | 4 | +1 | 83, better than 61% at Level 9 | 0.94, better than 21% at Level 9 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_-Elegant_13 | |||
| 115, better than 54% at Level 9 | 9, better than 60% at Level 9 | 10 | |
| 18, better than 8% at Level 10 | 13 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 15 |
| 21 |
| 8 |
| -6 |
| 82, better than 54% at Level 9 |
| 0.74, better than 1% at Level 9 |
| 12 | 18 | 3 | -6 | 61 | 0.74 |
| 5 | 19 | 3 | -14 | 34 | 0.32 |
| 9 |
| 145, better than 74% at Level 8 | 9, better than 64% at Level 8 | 13 |
| 153, better than 81% at Level 7 | 10, better than 74% at Level 7 | 21 |
| 293, better than 99% at Level 8 | 7, better than 50% at Level 8 | 9 |
| team_PZYCLONEj10 | |||
|---|---|---|---|
| 197 | 6 | 12 | |
| 64, better than 26% at Level 9 | 10, better than 67% at Level 9 | 15 | |
| 40, better than 16% at Level 9 | 9, better than 60% at Level 9 | 9 | |
| 36 | 11 | 6 | |
| 11 | 15 | 16 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.