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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Adox116 | ||||||||
| 39 | 23 | 5 | +16 | 111, better than 99% at Level 9 | 1.64, better than 99% at Level 9 | |||
| 32 | 29 | 10 | +3 | 107, better than 99% at Level 8 | 1.12, better than 78% at Level 8 | |||
| 20 | 27 | 5 | -7 | 60, better than 1% at Level 9 | 0.76, better than 1% at Level 9 | |||
| 21 | 30 | 10 | -9 | 78, better than 38% at Level 8 | 0.67, better than 1% at Level 8 | |||
| 21 | 32 | 4 | -11 | 64, better than 2% at Level 9 | 0.65, better than 1% at Level 9 | |||
| team_Sewexxx19 | ||||||||
| 38 | 29 | 9 | +9 | 120, better than 99% at Level 8 | 1.48, better than 99% at Level 8 | |||
| 33 | 29 | 10 | +4 | 99, better than 96% at Level 8 | 1.29, better than 96% at Level 8 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Adox116 | |||
| 100, better than 29% at Level 9 | 6, better than 28% at Level 9 | 8 | |
| 153, better than 52% at Level 8 | 14 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 32 |
| 25 |
| 11 |
| +7 |
| 81, better than 54% at Level 8 |
| 1.16, better than 83% at Level 8 |
| 23 | 30 | 8 | -7 | 77, better than 38% at Level 9 | 0.77, better than 1% at Level 9 |
| 18 | 24 | 8 | -6 | 59, better than 1% at Level 8 | 0.75, better than 1% at Level 8 |
| 17 |
| 77, better than 22% at Level 9 | 6, better than 28% at Level 9 | 9 |
| 105, better than 35% at Level 8 | 0, better than 1% at Level 8 | 1 |
| 43, better than 14% at Level 9 | 18, better than 82% at Level 9 | 14 |
| team_Sewexxx19 | |||
|---|---|---|---|
| 316, better than 94% at Level 8 | 7, better than 36% at Level 8 | 15 | |
| 239, better than 80% at Level 8 | 10, better than 50% at Level 8 | 16 | |
| 186, better than 64% at Level 8 | 8, better than 41% at Level 8 | 14 | |
| 32, better than 12% at Level 9 | 11, better than 51% at Level 9 | 12 | |
| 121, better than 40% at Level 8 | 11, better than 55% at Level 8 | 13 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.