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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Jonz11113 | ||||||||
| 24 | 13 | 6 | +11 | 126, better than 99% at Level 5 | 1.54, better than 99% at Level 5 | |||
| 20 | 15 | 8 | +5 | 104, better than 99% at Level 6 | 1.28, better than 95% at Level 6 | |||
| 15 | 14 | 6 | +1 | 73, better than 47% at Level 3 | 1.04, better than 82% at Level 3 | |||
| 13 | 13 | 8 | 0 | 70, better than 52% at Level 2 | 0.88, better than 60% at Level 2 | |||
| 15 | 16 | 2 | -1 | 56, better than 1% at Level 4 | 0.87, better than 23% at Level 4 | |||
| team_Kiixxxs8 | ||||||||
| 16 | 17 | 2 | -1 | 90 | 1.04 | |||
| 18 | 17 | 3 | +1 | 91 | 0.98 | |||
| _narcozz–Steam profile of _narcozz (opens in a new tab) | 13 | 17 | 3 | -4 | 70 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Jonz11113 | |||
| 82, better than 59% at Level 5 | 2, better than 30% at Level 5 | 7 | |
| 23, better than 22% at Level 6 | 6 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 0.87 |
| iMmicoo–Steam profile of iMmicoo (opens in a new tab) | 13 | 18 | 4 | -5 | 77 | 0.80 |
|---|
| 11 | 19 | 8 | -8 | 71 | 0.65 |
| 9 |
| 53, better than 49% at Level 3 | 8, better than 86% at Level 3 | 11 |
| 156, better than 95% at Level 2 | 5, better than 66% at Level 2 | 7 |
| 49, better than 47% at Level 4 | 2, better than 36% at Level 4 | 4 |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.