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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Jeloo7779 | ||||||||
| 22 | 16 | 4 | +6 | 117, better than 98% at Level 9 | 1.40, better than 96% at Level 9 | |||
| 17 | 18 | 9 | -1 | 106, better than 96% at Level 9 | 1.06, better than 55% at Level 9 | |||
| 12 | 18 | 7 | -6 | 61, better than 1% at Level 8 | 0.87, better than 7% at Level 8 | |||
| 10 | 15 | 0 | -5 | 42, better than 1% at Level 9 | 0.67, better than 1% at Level 9 | |||
| 11 | 19 | 3 | -8 | 53, better than 1% at Level 10 | 0.61, better than 1% at Level 10 | |||
| team_Beqir-Sylani13 | ||||||||
| 25 | 17 | 7 | +8 | 125, better than 99% at Level 10 | 1.45, better than 98% at Level 10 | |||
| 15 | 11 | 8 | +4 | 66, better than 4% at Level 8 | 1.19, better than 90% at Level 8 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Jeloo7779 | |||
| 137, better than 70% at Level 9 | 3, better than 23% at Level 9 | 9 | |
| 115, better than 58% at Level 9 | 9 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 17 |
| 16 |
| 6 |
| +1 |
| 81, better than 48% at Level 9 |
| 1.00, better than 40% at Level 9 |
| 16 | 16 | 3 | 0 | 75, better than 19% at Level 9 | 0.99, better than 34% at Level 9 |
| 13 | 13 | 6 | 0 | 75, better than 19% at Level 9 | 0.93, better than 19% at Level 9 |
| 8 |
| 122, better than 66% at Level 8 | 1, better than 15% at Level 8 | 6 |
| 56, better than 26% at Level 9 | 5, better than 37% at Level 9 | 13 |
| 0, better than 1% at Level 10 | 5, better than 33% at Level 10 | 6 |
| team_Beqir-Sylani13 | |||
|---|---|---|---|
| 106, better than 49% at Level 10 | 8, better than 56% at Level 10 | 10 | |
| 210, better than 95% at Level 8 | 15, better than 95% at Level 8 | 15 | |
| 119, better than 61% at Level 9 | 10, better than 74% at Level 9 | 11 | |
| 5, better than 7% at Level 9 | 16, better than 96% at Level 9 | 16 | |
| 80, better than 38% at Level 9 | 8, better than 60% at Level 9 | 14 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Share of 1v1 situations you won.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.