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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_JessR6 | ||||||||
| 14 | 16 | 2 | -2 | 74, better than 18% at Level 9 | 0.96, better than 29% at Level 9 | |||
| 14 | 16 | 2 | -2 | 76 | 0.87 | |||
| 13 | 17 | 4 | -4 | 72, better than 11% at Level 9 | 0.81, better than 3% at Level 9 | |||
| lisea17Level 8Steam profile of lisea17 (opens in a new tab) | 9 | 18 | 3 | -9 | 66, better than 2% at Level 8 | 0.47, better than 1% at Level 8 | ||
| 2 | 18 | 3 | -16 | 29, better than 1% at Level 9 | 0.13, better than 1% at Level 9 | |||
| team_Quarantine13 | ||||||||
| 23 | 12 | 7 | +11 | 120, better than 99% at Level 8 | 1.74, better than 99% at Level 8 | |||
| 18 | 9 | 3 | +9 | 96, better than 94% at Level 8 | 1.41, better than 99% at Level 8 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_JessR6 | |||
| 71, better than 39% at Level 9 | 1, better than 14% at Level 9 | 1 | |
| 77 | 0 | 0 | |
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 17 |
| 9 |
| 4 |
| +8 |
| 74, better than 19% at Level 9 |
| 1.30, better than 96% at Level 9 |
| 13 | 10 | 5 | +3 | 77 | 0.99 |
| 14 | 13 | 6 | +1 | 88, better than 82% at Level 9 | 0.97, better than 30% at Level 9 |
| 60, better than 32% at Level 9 |
| 5, better than 43% at Level 9 |
| 2 |
| lisea17Level 8Steam profile of lisea17 (opens in a new tab) | 64, better than 39% at Level 8 | 6, better than 56% at Level 8 | 4 |
|---|
| 32, better than 18% at Level 9 | 4, better than 34% at Level 9 | 5 |
| team_Quarantine13 | |||
|---|---|---|---|
| 27, better than 18% at Level 8 | 11, better than 90% at Level 8 | 12 | |
| 0, better than 1% at Level 8 | 0, better than 1% at Level 8 | 0 | |
| 0, better than 1% at Level 9 | 14, better than 96% at Level 9 | 9 | |
| 60 | 0 | 0 | |
| 185, better than 95% at Level 9 | 1, better than 14% at Level 9 | 1 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Share of 1v1 situations you won.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.