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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Payzaaa13 | ||||||||
| 19 | 8 | 1 | +11 | 84, better than 73% at Level 5 | 1.76, better than 99% at Level 5 | |||
| cE6eK__–Steam profile of cE6eK__ (opens in a new tab) | 18 | 10 | 2 | +8 | 92 | 1.46 | ||
| 15 | 12 | 3 | +3 | 93, better than 94% at Level 4 | 1.10, better than 88% at Level 4 | |||
| 12 | 14 | 7 | -2 | 71, better than 14% at Level 5 | 0.87, better than 14% at Level 5 | |||
| 12 | 15 | 9 | -3 | 99, better than 98% at Level 5 | 0.76, better than 4% at Level 5 | |||
| team_TlNTIN5 | ||||||||
| 14 | 16 | 7 | -2 | 105 | 0.90 | |||
| ZerabzLevel 4Steam profile of Zerabz (opens in a new tab) | 12 | 14 | 7 | -2 | 69, better than 17% at Level 4 | 0.84, better than 16% at Level 4 | ||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Payzaaa13 | |||
| 4, better than 17% at Level 5 | 0, better than 1% at Level 5 | 2 | |
| cE6eK__–Steam profile of cE6eK__ (opens in a new tab) | 81 | 1 | 1 |
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 11 |
| 15 |
| 3 |
| -4 |
| 81, better than 62% at Level 5 |
| 0.78, better than 4% at Level 5 |
| 11 | 14 | 0 | -3 | 85, better than 80% at Level 5 | 0.72, better than 3% at Level 5 |
| 10 | 18 | 4 | -8 | 59, better than 2% at Level 4 | 0.53, better than 1% at Level 4 |
| 28, better than 37% at Level 4 |
| 0, better than 1% at Level 4 |
| 3 |
| 0, better than 1% at Level 5 | 3, better than 41% at Level 5 | 6 |
| 116, better than 85% at Level 5 | 0, better than 1% at Level 5 | 0 |
| team_TlNTIN5 | |||
|---|---|---|---|
| 436 | 12 | 14 | |
| ZerabzLevel 4Steam profile of Zerabz (opens in a new tab) | 1, better than 21% at Level 4 | 0, better than 1% at Level 4 | 0 |
| 62, better than 53% at Level 5 | 0, better than 1% at Level 5 | 0 | |
| 37, better than 36% at Level 5 | 0, better than 1% at Level 5 | 3 | |
| 0, better than 1% at Level 4 | 7, better than 82% at Level 4 | 4 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.