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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_incubo676 | ||||||||
| 18 | 17 | 5 | +1 | 100, better than 98% at Level 3 | 1.18, better than 96% at Level 3 | |||
| 14 | 14 | 2 | 0 | 95 | 0.89 | |||
| 10 | 15 | 2 | -5 | 65 | 0.67 | |||
| 8 | 17 | 6 | -9 | 55, better than 12% at Level 2 | 0.56, better than 3% at Level 2 | |||
| Korqa06–Steam profile of Korqa06 (opens in a new tab) | 5 | 15 | 5 | -10 | 39 | 0.42 | ||
| team_rorosobad13 | ||||||||
| 25 | 9 | 4 | +16 | 130 | 1.96 | |||
| wertyganLevel 3Steam profile of wertygan (opens in a new tab) | 16 | 9 | 7 | +7 | 103, better than 99% at Level 3 | 1.29, better than 97% at Level 3 | ||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_incubo676 | |||
| 7, better than 24% at Level 3 | 0, better than 1% at Level 3 | 0 | |
| 50 | 5 | 6 | |
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 17 |
| 11 |
| 3 |
| +6 |
| 93, better than 96% at Level 3 |
| 1.24, better than 96% at Level 3 |
| crazylabaru–Steam profile of crazylabaru (opens in a new tab) | 12 | 11 | 3 | +1 | 52 | 0.99 |
|---|
| 7 | 15 | 5 | -8 | 60 | 0.51 |
| 89 |
| 12 |
| 12 |
| 84, better than 76% at Level 2 | 3, better than 52% at Level 2 | 11 |
| Korqa06–Steam profile of Korqa06 (opens in a new tab) | 36 | 1 | 4 |
|---|
| team_rorosobad13 | |||
|---|---|---|---|
| 2 | 0 | 2 | |
| wertyganLevel 3Steam profile of wertygan (opens in a new tab) | 12, better than 26% at Level 3 | 2, better than 45% at Level 3 | 4 |
| 0, better than 1% at Level 3 | 2, better than 45% at Level 3 | 10 | |
| crazylabaru–Steam profile of crazylabaru (opens in a new tab) | 31 | 0 | 0 |
| 179 | 2 | 6 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.