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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_-manson8 | ||||||||
| 22 | 15 | 1 | +7 | 94, better than 91% at Level 10 | 1.47, better than 99% at Level 10 | |||
| 17 | 18 | 9 | -1 | 93, better than 91% at Level 10 | 0.99, better than 29% at Level 10 | |||
| 14 | 17 | 3 | -3 | 76, better than 27% at Level 10 | 0.80, better than 1% at Level 10 | |||
| 10 | 17 | 3 | -7 | 54, better than 1% at Level 7 | 0.55, better than 1% at Level 7 | |||
| 7 | 21 | 4 | -14 | 52, better than 1% at Level 5 | 0.28, better than 1% at Level 5 | |||
| team_vanekk201013 | ||||||||
| 33 | 11 | 4 | +22 | 161, better than 99% at Level 10 | 2.53, better than 99% at Level 10 | |||
| 20 | 15 | 9 | +5 | 111, better than 99% at Level 9 | 1.31, better than 96% at Level 9 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_-manson8 | |||
| 125, better than 63% at Level 10 | 3, better than 21% at Level 10 | 2 | |
| 70, better than 30% at Level 10 | 4 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 12 |
| 13 |
| 4 |
| -1 |
| 63, better than 5% at Level 5 |
| 0.93, better than 35% at Level 5 |
| 14 | 16 | 7 | -2 | 67, better than 1% at Level 10 | 0.83, better than 3% at Level 10 |
| 9 | 15 | 3 | -6 | 43, better than 1% at Level 7 | 0.62, better than 1% at Level 7 |
| 2 |
| 71, better than 31% at Level 10 | 8, better than 59% at Level 10 | 8 |
| 85, better than 52% at Level 7 | 4, better than 38% at Level 7 | 6 |
| 82, better than 59% at Level 5 | 1, better than 23% at Level 5 | 1 |
| team_vanekk201013 | |||
|---|---|---|---|
| 0, better than 1% at Level 10 | 1, better than 11% at Level 10 | 2 | |
| 42, better than 20% at Level 9 | 0, better than 1% at Level 9 | 2 | |
| 0, better than 1% at Level 5 | 6, better than 62% at Level 5 | 5 | |
| 98, better than 47% at Level 10 | 0, better than 1% at Level 10 | 0 | |
| 43, better than 28% at Level 7 | 0, better than 1% at Level 7 | 1 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Share of 1v1 situations you won.
Damage from HE grenades and molotovs each round.
Enemies blinded by your flashbangs each round.