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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Valhame13 | ||||||||
| 21 | 11 | 4 | +10 | 107, better than 99% at Level 10 | 1.51, better than 99% at Level 10 | |||
| 18 | 9 | 6 | +9 | 98, better than 95% at Level 9 | 1.47, better than 96% at Level 9 | |||
| 14 | 11 | 6 | +3 | 77, better than 23% at Level 10 | 1.20, better than 90% at Level 10 | |||
| 16 | 15 | 6 | +1 | 97, better than 94% at Level 10 | 1.15, better than 81% at Level 10 | |||
| 7 | 8 | 4 | -1 | 49, better than 1% at Level 10 | 0.84, better than 1% at Level 10 | |||
| team_Toxator6 | ||||||||
| 14 | 15 | 3 | -1 | 70, better than 5% at Level 10 | 1.06, better than 56% at Level 10 | |||
| 10 | 13 | 4 | -3 | 61, better than 1% at Level 9 | 0.79, better than 1% at Level 9 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Valhame13 | |||
| 89, better than 47% at Level 10 | 8, better than 66% at Level 10 | 10 | |
| 50, better than 27% at Level 9 | 4, better than 34% at Level 9 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 11 |
| 15 |
| 2 |
| -4 |
| 55, better than 1% at Level 10 |
| 0.72, better than 1% at Level 10 |
| 9 | 16 | 1 | -7 | 60, better than 1% at Level 9 | 0.59, better than 1% at Level 9 |
| 10 | 17 | 4 | -7 | 70, better than 6% at Level 10 | 0.56, better than 1% at Level 10 |
| 9 |
| 143, better than 80% at Level 10 | 4, better than 31% at Level 10 | 3 |
| 42, better than 19% at Level 10 | 5, better than 39% at Level 10 | 4 |
| 155, better than 85% at Level 10 | 5, better than 39% at Level 10 | 7 |
| team_Toxator6 | |||
|---|---|---|---|
| 88, better than 46% at Level 10 | 7, better than 57% at Level 10 | 6 | |
| 12, better than 10% at Level 9 | 9, better than 77% at Level 9 | 9 | |
| 77, better than 39% at Level 10 | 11, better than 86% at Level 10 | 9 | |
| 62, better than 34% at Level 9 | 1, better than 14% at Level 9 | 2 | |
| 10, better than 8% at Level 10 | 16, better than 98% at Level 10 | 15 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Enemies blinded by your flashbangs each round.