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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_M1KE7113 | ||||||||
| 16 | 14 | 6 | +2 | 73, better than 20% at Level 6 | 1.10, better than 77% at Level 6 | |||
| 17 | 13 | 4 | +4 | 67, better than 8% at Level 5 | 1.10, better than 87% at Level 5 | |||
| 20 | 18 | 0 | +2 | 87, better than 80% at Level 7 | 1.08, better than 64% at Level 7 | |||
| 15 | 18 | 7 | -3 | 80, better than 65% at Level 4 | 0.82, better than 14% at Level 4 | |||
| 14 | 19 | 5 | -5 | 74, better than 23% at Level 6 | 0.78, better than 4% at Level 6 | |||
| team_stypirypi10 | ||||||||
| 21 | 14 | 1 | +7 | 97, better than 96% at Level 5 | 1.41, better than 99% at Level 5 | |||
| 19 | 17 | 6 | +2 | 78 | 1.11 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_M1KE7113 | |||
| 68, better than 41% at Level 6 | 14, better than 92% at Level 6 | 14 | |
| 82, better than 54% at Level 5 | 2, better than 27% at Level 5 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 16 |
| 16 |
| 3 |
| 0 |
| 68, better than 15% at Level 4 |
| 1.01, better than 69% at Level 4 |
| 16 | 20 | 5 | -4 | 76, better than 28% at Level 8 | 0.81, better than 3% at Level 8 |
| 10 | 15 | 8 | -5 | 61, better than 3% at Level 6 | 0.67, better than 1% at Level 6 |
| 8 |
| 0, better than 1% at Level 7 | 2, better than 21% at Level 7 | 2 |
| 32, better than 34% at Level 4 | 7, better than 69% at Level 4 | 14 |
| 40, better than 27% at Level 6 | 7, better than 58% at Level 6 | 18 |
| team_stypirypi10 | |||
|---|---|---|---|
| 125, better than 77% at Level 5 | 4, better than 40% at Level 5 | 8 | |
| 3 | 22 | 18 | |
| 26, better than 31% at Level 4 | 4, better than 48% at Level 4 | 6 | |
| 67, better than 32% at Level 8 | 11, better than 76% at Level 8 | 10 | |
| 206, better than 96% at Level 6 | 19, better than 99% at Level 6 | 20 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.