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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_hefsy6668 | ||||||||
| 18 | 14 | 2 | +4 | 77, better than 36% at Level 9 | 1.10, better than 73% at Level 9 | |||
| 17 | 16 | 2 | +1 | 88, better than 79% at Level 10 | 1.06, better than 54% at Level 10 | |||
| 14 | 16 | 2 | -2 | 72, better than 12% at Level 10 | 1.00, better than 33% at Level 10 | |||
| 10 | 18 | 5 | -8 | 74, better than 18% at Level 10 | 0.60, better than 1% at Level 10 | |||
| 7 | 16 | 3 | -9 | 44, better than 1% at Level 10 | 0.50, better than 1% at Level 10 | |||
| team_SalcK13 | ||||||||
| 21 | 14 | 5 | +7 | 92, better than 89% at Level 10 | 1.41, better than 98% at Level 10 | |||
| 18 | 14 | 3 | +4 | 74, better than 17% at Level 10 | 1.18, better than 84% at Level 10 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_hefsy6668 | |||
| 11, better than 9% at Level 9 | 7, better than 55% at Level 9 | 8 | |
| 18, better than 9% at Level 10 | 3 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 15 |
| 12 |
| 7 |
| +3 |
| 82, better than 62% at Level 9 |
| 1.11, better than 74% at Level 9 |
| 13 | 12 | 5 | +1 | 62, better than 1% at Level 10 | 1.01, better than 34% at Level 10 |
| 13 | 14 | 9 | -1 | 95, better than 94% at Level 10 | 0.85, better than 3% at Level 10 |
| 6 |
| 45, better than 19% at Level 10 | 12, better than 85% at Level 10 | 19 |
| 97, better than 46% at Level 10 | 1, better than 11% at Level 10 | 4 |
| 31, better than 13% at Level 10 | 1, better than 11% at Level 10 | 5 |
| team_SalcK13 | |||
|---|---|---|---|
| 61, better than 26% at Level 10 | 4, better than 28% at Level 10 | 9 | |
| 0, better than 1% at Level 10 | 10, better than 74% at Level 10 | 13 | |
| 56, better than 27% at Level 9 | 5, better than 39% at Level 9 | 7 | |
| 45, better than 19% at Level 10 | 13, better than 90% at Level 10 | 11 | |
| 143, better than 73% at Level 10 | 4, better than 28% at Level 10 | 6 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.