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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_PlCKME13 | ||||||||
| 24 | 16 | 2 | +8 | 98 | 1.47 | |||
| 18 | 13 | 4 | +5 | 88, better than 88% at Level 6 | 1.24, better than 96% at Level 6 | |||
| 18 | 14 | 0 | +4 | 77, better than 35% at Level 6 | 1.13, better than 83% at Level 6 | |||
| 12 | 14 | 7 | -2 | 68, better than 7% at Level 6 | 0.86, better than 8% at Level 6 | |||
| 13 | 17 | 6 | -4 | 67 | 0.74 | |||
| team_Z4NKTARES10 | ||||||||
| 26 | 17 | 5 | +9 | 114 | 1.59 | |||
| 18 | 19 | 5 | -1 | 87 | 0.97 | |||
| 11 | 14 | 3 | ||||||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_PlCKME13 | |||
| 155 | 7 | 14 | |
| 78, better than 59% at Level 6 | 16, better than 99% at Level 6 | 17 | |
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 47 |
| 0.85 |
| 8 | 14 | 6 | -6 | 57 | 0.71 |
| brood11Level 5Steam profile of brood11 (opens in a new tab) | 10 | 20 | 8 | -10 | 58, better than 4% at Level 5 | 0.52, better than 1% at Level 5 |
|---|
| 24, better than 26% at Level 6 |
| 0, better than 1% at Level 6 |
| 0 |
| 87, better than 64% at Level 6 | 1, better than 24% at Level 6 | 1 |
| 88 | 2 | 4 |
| team_Z4NKTARES10 | |||
|---|---|---|---|
| 182 | 2 | 5 | |
| 16 | 8 | 9 | |
| 80 | 3 | 3 | |
| 150 | 13 | 15 | |
| brood11Level 5Steam profile of brood11 (opens in a new tab) | 69, better than 57% at Level 5 | 0, better than 1% at Level 5 | 0 |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Enemies blinded by your flashbangs each round.