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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_flyhigh0413 | ||||||||
| 20 | 8 | 5 | +12 | 124, better than 99% at Level 8 | 1.78, better than 99% at Level 8 | |||
| 19 | 11 | 7 | +8 | 134, better than 99% at Level 6 | 1.65, better than 99% at Level 6 | |||
| 14 | 12 | 6 | +2 | 91, better than 89% at Level 7 | 1.23, better than 93% at Level 7 | |||
| flyhigh04Level 8Steam profile of flyhigh04 (opens in a new tab) | 10 | 8 | 3 | +2 | 57, better than 1% at Level 8 | 1.04, better than 57% at Level 8 | ||
| 7 | 12 | 3 | -5 | 57, better than 1% at Level 7 | 0.61, better than 1% at Level 7 | |||
| team_NbchdnzzR3 | ||||||||
| 17 | 14 | 3 | +3 | 92, better than 90% at Level 7 | 1.28, better than 96% at Level 7 | |||
| NbchdnzzRLevel 10Steam profile of NbchdnzzR (opens in a new tab) | 11 | 15 | 8 | -4 | 109, better than 99% at Level 10 | 0.81, better than 1% at Level 10 | ||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_flyhigh0413 | |||
| 160, better than 96% at Level 8 | 4, better than 41% at Level 8 | 10 | |
| 69, better than 59% at Level 6 | 1 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 8 |
| 13 |
| 2 |
| -5 |
| 53 |
| 0.64 |
| 8 | 14 | 1 | -6 | 55 | 0.59 |
| 6 | 14 | 6 | -8 | 69 | 0.49 |
| 6 |
| 55, better than 43% at Level 7 | 1, better than 19% at Level 7 | 11 |
| flyhigh04Level 8Steam profile of flyhigh04 (opens in a new tab) | 102, better than 74% at Level 8 | 1, better than 16% at Level 8 | 11 |
|---|
| 57, better than 45% at Level 7 | 4, better than 45% at Level 7 | 8 |
| team_NbchdnzzR3 | |||
|---|---|---|---|
| 32, better than 26% at Level 7 | 2, better than 26% at Level 7 | 7 | |
| NbchdnzzRLevel 10Steam profile of NbchdnzzR (opens in a new tab) | 266, better than 99% at Level 10 | 1, better than 12% at Level 10 | 2 |
| 62 | 1 | 2 | |
| 65 | 1 | 4 | |
| 55 | 5 | 11 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.