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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_johnd0e713 | ||||||||
| 19 | 11 | 3 | +8 | 91, better than 96% at Level 4 | 1.52, better than 99% at Level 4 | |||
| 18 | 12 | 4 | +6 | 111 | 1.37 | |||
| 18 | 14 | 5 | +4 | 97 | 1.31 | |||
| bancerf–Steam profile of bancerf (opens in a new tab) | 11 | 10 | 6 | +1 | 69 | 1.05 | ||
| oceanS1i–Steam profile of oceanS1i (opens in a new tab) | 14 | 13 | 8 | +1 | 85 | 1.00 | ||
| team_de1etion6 | ||||||||
| 18 | 15 | 4 | +3 | 102 | 1.15 | |||
| lit1331–Steam profile of lit1331 (opens in a new tab) | 10 | 16 | 6 | -6 | 71 | 0.69 | ||
| 10 | 15 | 3 | -5 | 55 | ||||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_johnd0e713 | |||
| 53, better than 53% at Level 4 | 9, better than 90% at Level 4 | 13 | |
| 1 | 3 | 3 | |
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 0.67, better than 1% at Level 5 |
| InvokerF–Steam profile of InvokerF (opens in a new tab) | 12 | 18 | 4 | -6 | 63 | 0.66 |
|---|
| Naru_1–Steam profile of Naru_1 (opens in a new tab) | 10 | 16 | 6 | -6 | 61 | 0.66 |
|---|
| 79 |
| 1 |
| 1 |
| bancerf–Steam profile of bancerf (opens in a new tab) | 138 | 3 | 6 |
|---|
| oceanS1i–Steam profile of oceanS1i (opens in a new tab) | 22 | 6 | 13 |
|---|
| team_de1etion6 | |||
|---|---|---|---|
| 17 | 4 | 5 | |
| lit1331–Steam profile of lit1331 (opens in a new tab) | 40 | 5 | 2 |
| 102, better than 76% at Level 5 | 3, better than 40% at Level 5 | 5 | |
| InvokerF–Steam profile of InvokerF (opens in a new tab) | 0 | 0 | 2 |
| Naru_1–Steam profile of Naru_1 (opens in a new tab) | 1 | 1 | 1 |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.