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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_COT_4613 | ||||||||
| 29 | 14 | 4 | +15 | 141, better than 99% at Level 8 | 2.01, better than 99% at Level 8 | |||
| 19 | 12 | 8 | +7 | 95, better than 92% at Level 9 | 1.30, better than 96% at Level 9 | |||
| 17 | 14 | 5 | +3 | 81, better than 53% at Level 8 | 1.13, better than 79% at Level 8 | |||
| 14 | 15 | 5 | -1 | 68, better than 5% at Level 9 | 0.87, better than 9% at Level 9 | |||
| 7 | 14 | 6 | -7 | 34, better than 1% at Level 8 | 0.64, better than 1% at Level 8 | |||
| team_Suchlyy9 | ||||||||
| 18 | 17 | 5 | +1 | 83, better than 63% at Level 8 | 1.08, better than 71% at Level 8 | |||
| 18 | 17 | 5 | +1 | 91, better than 87% at Level 9 | 1.05, better than 65% at Level 9 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_COT_4613 | |||
| 56, better than 29% at Level 8 | 2, better than 20% at Level 8 | 8 | |
| 178, better than 87% at Level 9 | 6, better than 44% at Level 9 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 3 |
| 2 |
| 0 |
| +1 |
| 11, better than 1% at Level 8 |
| 0.94, better than 27% at Level 8 |
| 14 | 16 | 0 | -2 | 67, better than 4% at Level 9 | 0.81, better than 3% at Level 9 |
| 9 | 18 | 5 | -9 | 62, better than 1% at Level 8 | 0.60, better than 1% at Level 8 |
| 6 |
| 93, better than 50% at Level 8 | 0, better than 1% at Level 8 | 0 |
| 1, better than 5% at Level 9 | 2, better than 18% at Level 9 | 4 |
| 61, better than 32% at Level 8 | 18, better than 99% at Level 8 | 14 |
| team_Suchlyy9 | |||
|---|---|---|---|
| 146, better than 78% at Level 8 | 2, better than 20% at Level 8 | 5 | |
| 4, better than 6% at Level 9 | 4, better than 30% at Level 9 | 7 | |
| 0, better than 1% at Level 8 | 0, better than 1% at Level 8 | 0 | |
| 16, better than 11% at Level 9 | 5, better than 37% at Level 9 | 8 | |
| 55, better than 29% at Level 8 | 6, better than 48% at Level 8 | 9 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Enemies blinded by your flashbangs each round.