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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_-FELLA_13 | ||||||||
| 20 | 10 | 3 | +10 | 107, better than 99% at Level 8 | 1.76, better than 99% at Level 8 | |||
| 17 | 10 | 2 | +7 | 81, better than 50% at Level 8 | 1.35, better than 97% at Level 8 | |||
| 14 | 9 | 3 | +5 | 71, better than 8% at Level 8 | 1.26, better than 95% at Level 8 | |||
| 11 | 12 | 7 | -1 | 67, better than 3% at Level 10 | 0.88, better than 4% at Level 10 | |||
| 9 | 12 | 10 | -3 | 82, better than 52% at Level 8 | 0.79, better than 2% at Level 8 | |||
| team_Talhyxx6 | ||||||||
| 16 | 15 | 0 | +1 | 78, better than 35% at Level 8 | 1.15, better than 86% at Level 8 | |||
| 12 | 12 | 2 | 0 | 75 | 0.95 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_-FELLA_13 | |||
| 83, better than 50% at Level 8 | 0, better than 1% at Level 8 | 7 | |
| 195, better than 97% at Level 8 | 4 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 11 |
| 15 |
| 2 |
| -4 |
| 60, better than 1% at Level 9 |
| 0.75, better than 1% at Level 9 |
| 8 | 15 | 4 | -7 | 61 | 0.65 |
| ZgatZy–Steam profile of ZgatZy (opens in a new tab) | 6 | 14 | 5 | -8 | 60 | 0.51 |
|---|
| 12 |
| 109, better than 68% at Level 8 | 2, better than 20% at Level 8 | 4 |
| 181, better than 93% at Level 10 | 6, better than 44% at Level 10 | 8 |
| 252, better than 99% at Level 8 | 15, better than 97% at Level 8 | 15 |
| team_Talhyxx6 | |||
|---|---|---|---|
| 39, better than 22% at Level 8 | 5, better than 43% at Level 8 | 9 | |
| 52 | 7 | 8 | |
| 50, better than 25% at Level 9 | 1, better than 12% at Level 9 | 2 | |
| 19 | 2 | 9 | |
| ZgatZy–Steam profile of ZgatZy (opens in a new tab) | 0 | 7 | 8 |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.