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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_ZenithWave7 | ||||||||
| premoghoulLevel 7Steam profile of premoghoul (opens in a new tab) | 17 | 17 | 3 | 0 | 87, better than 82% at Level 7 | 0.95, better than 28% at Level 7 | ||
| 15 | 16 | 6 | -1 | 76, better than 29% at Level 7 | 0.91, better than 13% at Level 7 | |||
| 15 | 17 | 5 | -2 | 95, better than 93% at Level 8 | 0.84, better than 4% at Level 8 | |||
| 10 | 18 | 3 | -8 | 47, better than 1% at Level 7 | 0.50, better than 1% at Level 7 | |||
| 9 | 18 | 4 | -9 | 58, better than 2% at Level 5 | 0.49, better than 1% at Level 5 | |||
| team_Loss_66613 | ||||||||
| 29 | 11 | 7 | +18 | 146 | 2.19 | |||
| pasiki2Level 7Steam profile of pasiki2 (opens in a new tab) | 21 | 15 | 10 | +6 | 115, better than 99% at Level 7 | 1.40, better than 96% at Level 7 | ||
| litowp–Steam | ||||||||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_ZenithWave7 | |||
| premoghoulLevel 7Steam profile of premoghoul (opens in a new tab) | 58, better than 38% at Level 7 | 2, better than 24% at Level 7 | 7 |
| 0, better than 1% at Level 7 | 4, better than 40% at Level 7 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 16 |
| 12 |
| 8 |
| +4 |
| 80 |
| 1.11 |
| 11 | 15 | 6 | -4 | 54 | 0.78 |
| 7 | 14 | 3 | -7 | 39 | 0.57 |
| 121, better than 72% at Level 8 | 7, better than 61% at Level 8 | 5 |
| 1, better than 10% at Level 7 | 0, better than 1% at Level 7 | 0 |
| 80, better than 60% at Level 5 | 7, better than 72% at Level 5 | 8 |
| team_Loss_66613 | |||
|---|---|---|---|
| 16 | 8 | 13 | |
| pasiki2Level 7Steam profile of pasiki2 (opens in a new tab) | 0, better than 1% at Level 7 | 7, better than 65% at Level 7 | 5 |
| litowp–Steam profile of litowp (opens in a new tab) | 81 | 13 | 11 |
| 5 | 6 | 9 | |
| 65 | 0 | 1 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.