Loading match
Loading match
Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_TeplyiD22 | ||||||||
| 41 | 26 | 7 | +15 | 94, better than 95% at Level 5 | 1.45, better than 99% at Level 5 | |||
| 35 | 31 | 6 | +4 | 91, better than 92% at Level 4 | 1.18, better than 92% at Level 4 | |||
| 28 | 25 | 15 | +3 | 86, better than 83% at Level 5 | 1.07, better than 78% at Level 5 | |||
| 30 | 27 | 9 | +3 | 88, better than 90% at Level 4 | 1.05, better than 84% at Level 4 | |||
| 2 | 7 | 2 | -5 | 8, better than 1% at Level 5 | 0.73, better than 3% at Level 5 | |||
| team_djepeTo18 | ||||||||
| 32 | 24 | 11 | +8 | 88, better than 85% at Level 5 | 1.23, better than 96% at Level 5 | |||
| 33 | 28 | 11 | +5 | 92, better than 93% at Level 5 | 1.20, better than 95% at Level 5 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_TeplyiD22 | |||
| 253, better than 84% at Level 5 | 10, better than 56% at Level 5 | 20 | |
| 248, better than 88% at Level 4 | 10 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 21 |
| 29 |
| 6 |
| -8 |
| 65, better than 5% at Level 5 |
| 0.77, better than 4% at Level 5 |
| 22 | 31 | 12 | -9 | 74, better than 41% at Level 4 | 0.73, better than 3% at Level 4 |
| 23 | 33 | 1 | -10 | 57, better than 1% at Level 5 | 0.73, better than 3% at Level 5 |
| 7 |
| 133, better than 52% at Level 5 | 12, better than 64% at Level 5 | 15 |
| 463, better than 99% at Level 4 | 23, better than 95% at Level 4 | 26 |
| 1, better than 15% at Level 5 | 0, better than 1% at Level 5 | 0 |
| team_djepeTo18 | |||
|---|---|---|---|
| 245, better than 83% at Level 5 | 5, better than 35% at Level 5 | 8 | |
| 525, better than 99% at Level 5 | 14, better than 72% at Level 5 | 20 | |
| 191, better than 70% at Level 5 | 5, better than 35% at Level 5 | 12 | |
| 307, better than 95% at Level 4 | 6, better than 45% at Level 4 | 9 | |
| 105, better than 43% at Level 5 | 11, better than 60% at Level 5 | 20 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Share of 1v1 situations you won.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.