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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_suzii19 | ||||||||
| 35 | 24 | 9 | +11 | 102, better than 97% at Level 7 | 1.28, better than 96% at Level 7 | |||
| 34 | 29 | 6 | +5 | 94, better than 95% at Level 5 | 1.22, better than 96% at Level 5 | |||
| 29 | 28 | 9 | +1 | 79, better than 73% at Level 3 | 1.11, better than 94% at Level 3 | |||
| 20 | 25 | 11 | -5 | 61, better than 11% at Level 3 | 0.76, better than 14% at Level 3 | |||
| 16 | 29 | 14 | -13 | 62, better than 1% at Level 7 | 0.56, better than 1% at Level 7 | |||
| team_Ve1ser_17 | ||||||||
| 39 | 31 | 7 | +8 | 106, better than 99% at Level 5 | 1.32, better than 98% at Level 5 | |||
| 29 | 24 | 9 | +5 | 88, better than 84% at Level 6 | 1.22, better than 93% at Level 6 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_suzii19 | |||
| 138, better than 48% at Level 7 | 8, better than 40% at Level 7 | 10 | |
| 0, better than 1% at Level 5 | 0 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 28 |
| 23 |
| 7 |
| +5 |
| 74, better than 22% at Level 5 |
| 1.09, better than 86% at Level 5 |
| 22 | 29 | 8 | -7 | 75, better than 22% at Level 8 | 0.81, better than 3% at Level 8 |
| 17 | 27 | 11 | -10 | 61, better than 12% at Level 3 | 0.66, better than 6% at Level 3 |
| 0 |
| 445, better than 99% at Level 3 | 12, better than 80% at Level 3 | 17 |
| 73, better than 43% at Level 3 | 1, better than 33% at Level 3 | 3 |
| 185, better than 65% at Level 7 | 19, better than 85% at Level 7 | 18 |
| team_Ve1ser_17 | |||
|---|---|---|---|
| 159, better than 65% at Level 5 | 3, better than 26% at Level 5 | 4 | |
| 677, better than 99% at Level 6 | 31, better than 99% at Level 6 | 28 | |
| 224, better than 84% at Level 5 | 5, better than 34% at Level 5 | 5 | |
| 62, better than 19% at Level 8 | 0, better than 1% at Level 8 | 5 | |
| 28, better than 28% at Level 3 | 0, better than 1% at Level 3 | 2 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Share of 1v1 situations you won.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.