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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_ulug38 | ||||||||
| 19 | 13 | 6 | +6 | 82 | 1.32 | |||
| 4ekHuTbI1–Steam profile of 4ekHuTbI1 (opens in a new tab) | 15 | 16 | 7 | -1 | 76 | 1.07 | ||
| 19 | 16 | 6 | +3 | 103 | 1.06 | |||
| Rasu10v–Steam profile of Rasu10v (opens in a new tab) | 17 | 16 | 5 | +1 | 83 | 1.04 | ||
| ulug3Level 4Steam profile of ulug3 (opens in a new tab) | 8 | 17 | 4 | -9 | 55, better than 1% at Level 4 | 0.50, better than 1% at Level 4 | ||
| team_Ierxn13 | ||||||||
| 24 | 18 | 9 | +6 | 139 | 1.46 | |||
| 17 | 12 | 3 | +5 | 60, better than 1% at Level 6 | 1.19, better than 92% at Level 6 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_ulug38 | |||
| 127 | 0 | 1 | |
| 4ekHuTbI1–Steam profile of 4ekHuTbI1 (opens in a new tab) | 258 | 11 | 17 |
| 113 | |||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 16 |
| 14 |
| 9 |
| +2 |
| 78, better than 51% at Level 5 |
| 1.05, better than 74% at Level 5 |
| 13 | 19 | 5 | -6 | 79, better than 35% at Level 10 | 0.73, better than 1% at Level 10 |
| 8 | 15 | 8 | -7 | 60 | 0.61 |
| 5 |
| Rasu10v–Steam profile of Rasu10v (opens in a new tab) | 148 | 5 | 17 |
|---|
| ulug3Level 4Steam profile of ulug3 (opens in a new tab) | 221, better than 99% at Level 4 | 2, better than 36% at Level 4 | 5 |
|---|
| team_Ierxn13 | |||
|---|---|---|---|
| 283 | 5 | 3 | |
| 0, better than 1% at Level 6 | 5, better than 50% at Level 6 | 5 | |
| 201, better than 97% at Level 5 | 9, better than 82% at Level 5 | 16 | |
| 694, better than 99% at Level 10 | 14, better than 93% at Level 10 | 11 | |
| 51 | 1 | 1 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.