Loading match
Loading match
Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Mr-Jojo4 | ||||||||
| 14 | 17 | 3 | -3 | 101, better than 96% at Level 10 | 0.96, better than 20% at Level 10 | |||
| 12 | 16 | 2 | -4 | 73, better than 11% at Level 9 | 0.94, better than 22% at Level 9 | |||
| 9 | 15 | 5 | -6 | 71, better than 6% at Level 10 | 0.68, better than 1% at Level 10 | |||
| 7 | 14 | 1 | -7 | 39, better than 1% at Level 9 | 0.56, better than 1% at Level 9 | |||
| 6 | 15 | 5 | -9 | 47, better than 1% at Level 9 | 0.43, better than 1% at Level 9 | |||
| team_Pepelini13 | ||||||||
| 28 | 8 | 3 | +20 | 149, better than 99% at Level 10 | 2.56, better than 99% at Level 10 | |||
| 17 | 8 | 1 | +9 | 98, better than 94% at Level 10 | 1.61, better than 99% at Level 10 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Mr-Jojo4 | |||
| 29, better than 15% at Level 10 | 0, better than 1% at Level 10 | 2 | |
| 38, better than 23% at Level 9 | 0 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 11 |
| 9 |
| 3 |
| +2 |
| 60, better than 1% at Level 9 |
| 1.03, better than 46% at Level 9 |
| 10 | 11 | 3 | -1 | 69, better than 6% at Level 7 | 0.85, better than 6% at Level 7 |
| 10 | 12 | 7 | -2 | 90, better than 85% at Level 10 | 0.73, better than 1% at Level 10 |
| 1 |
| 10, better than 8% at Level 10 | 6, better than 54% at Level 10 | 6 |
| 0, better than 1% at Level 9 | 2, better than 21% at Level 9 | 6 |
| 0, better than 1% at Level 9 | 3, better than 29% at Level 9 | 3 |
| team_Pepelini13 | |||
|---|---|---|---|
| 97, better than 60% at Level 10 | 2, better than 18% at Level 10 | 6 | |
| 28, better than 15% at Level 10 | 0, better than 1% at Level 10 | 2 | |
| 43, better than 25% at Level 9 | 4, better than 38% at Level 9 | 6 | |
| 92, better than 69% at Level 7 | 1, better than 19% at Level 7 | 5 | |
| 239, better than 99% at Level 10 | 0, better than 1% at Level 10 | 3 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Enemies blinded by your flashbangs each round.