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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Dexteroos_13 | ||||||||
| 16 | 5 | 4 | +11 | 103, better than 99% at Level 3 | 1.82, better than 99% at Level 3 | |||
| 16 | 6 | 6 | +10 | 111, better than 99% at Level 3 | 1.69, better than 99% at Level 3 | |||
| 12 | 4 | 3 | +8 | 73, better than 38% at Level 4 | 1.42, better than 99% at Level 4 | |||
| 13 | 11 | 4 | +2 | 89, better than 96% at Level 3 | 1.10, better than 92% at Level 3 | |||
| 14 | 12 | 8 | +2 | 114, better than 99% at Level 3 | 1.06, better than 88% at Level 3 | |||
| team_yourguyc22 | ||||||||
| Mr-VLevel 4Steam profile of Mr-V (opens in a new tab) | 14 | 15 | 0 | -1 | 106, better than 99% at Level 4 | 1.09, better than 88% at Level 4 | ||
| 7 | 14 | 3 | -7 | 62 | 0.60 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Dexteroos_13 | |||
| 30, better than 42% at Level 3 | 0, better than 1% at Level 3 | 1 | |
| 32, better than 44% at Level 3 | 1 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 7 |
| 14 |
| 1 |
| -7 |
| 57 |
| 0.48 |
| sobosaurusLevel 3Steam profile of sobosaurus (opens in a new tab) | 5 | 14 | 3 | -9 | 51, better than 4% at Level 3 | 0.33, better than 1% at Level 3 |
|---|
| 4 | 14 | 1 | -10 | 41, better than 1% at Level 3 | 0.32, better than 1% at Level 3 |
| 4 |
| 188, better than 99% at Level 4 | 3, better than 54% at Level 4 | 7 |
| 172, better than 99% at Level 3 | 0, better than 1% at Level 3 | 0 |
| 178, better than 99% at Level 3 | 12, better than 99% at Level 3 | 6 |
| team_yourguyc22 | |||
|---|---|---|---|
| Mr-VLevel 4Steam profile of Mr-V (opens in a new tab) | 8, better than 26% at Level 4 | 2, better than 43% at Level 4 | 8 |
| 75 | 0 | 0 | |
| 67 | 4 | 6 | |
| sobosaurusLevel 3Steam profile of sobosaurus (opens in a new tab) | 28, better than 40% at Level 3 | 6, better than 88% at Level 3 | 6 |
| 0, better than 1% at Level 3 | 5, better than 81% at Level 3 | 5 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Share of 1v1 situations you won.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.