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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_mxtrsVoDkA13 | ||||||||
| 19 | 13 | 4 | +6 | 84, better than 65% at Level 10 | 1.37, better than 97% at Level 10 | |||
| 15 | 15 | 2 | 0 | 70, better than 5% at Level 7 | 1.07, better than 67% at Level 7 | |||
| 18 | 17 | 3 | +1 | 77, better than 29% at Level 7 | 0.97, better than 31% at Level 7 | |||
| 11 | 15 | 7 | -4 | 61, better than 1% at Level 9 | 0.73, better than 2% at Level 9 | |||
| 7 | 15 | 5 | -8 | 65, better than 4% at Level 10 | 0.58, better than 1% at Level 10 | |||
| team_StonyyEr9 | ||||||||
| 29 | 12 | 2 | +17 | 131, better than 99% at Level 10 | 2.00, better than 99% at Level 10 | |||
| 17 | 15 | 6 | +2 | 106, better than 98% at Level 10 | 1.09, better than 62% at Level 10 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_mxtrsVoDkA13 | |||
| 96, better than 57% at Level 10 | 5, better than 43% at Level 10 | 6 | |
| 65, better than 48% at Level 7 | 2 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 14 |
| 17 |
| 1 |
| -3 |
| 66, better than 2% at Level 8 |
| 0.80, better than 2% at Level 8 |
| 7 | 12 | 1 | -5 | 28, better than 1% at Level 7 | 0.72, better than 1% at Level 7 |
| 8 | 16 | 5 | -8 | 52, better than 1% at Level 9 | 0.55, better than 1% at Level 9 |
| 6 |
| 85, better than 61% at Level 7 | 4, better than 44% at Level 7 | 7 |
| 127, better than 78% at Level 9 | 1, better than 18% at Level 9 | 3 |
| 101, better than 60% at Level 10 | 7, better than 60% at Level 10 | 12 |
| team_StonyyEr9 | |||
|---|---|---|---|
| 82, better than 47% at Level 10 | 6, better than 51% at Level 10 | 8 | |
| 71, better than 40% at Level 10 | 11, better than 86% at Level 10 | 16 | |
| 27, better than 22% at Level 8 | 3, better than 33% at Level 8 | 2 | |
| 19, better than 21% at Level 7 | 1, better than 22% at Level 7 | 4 | |
| 52, better than 32% at Level 9 | 9, better than 77% at Level 9 | 11 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.