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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_l1rikaa_11 | ||||||||
| 24 | 17 | 5 | +7 | 100, better than 97% at Level 10 | 1.36, better than 97% at Level 10 | |||
| 17 | 19 | 9 | -2 | 89, better than 82% at Level 10 | 0.96, better than 20% at Level 10 | |||
| 13 | 17 | 6 | -4 | 58, better than 1% at Level 8 | 0.76, better than 1% at Level 8 | |||
| 12 | 18 | 5 | -6 | 57, better than 1% at Level 10 | 0.69, better than 1% at Level 10 | |||
| 12 | 19 | 5 | -7 | 61, better than 1% at Level 9 | 0.64, better than 1% at Level 9 | |||
| team_-Moldo113 | ||||||||
| 25 | 15 | 4 | +10 | 99, better than 96% at Level 9 | 1.49, better than 99% at Level 9 | |||
| 19 | 16 | 5 | +3 | 92, better than 88% at Level 10 | 1.20, better than 86% at Level 10 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_l1rikaa_11 | |||
| 107, better than 44% at Level 10 | 9, better than 58% at Level 10 | 12 | |
| 121, better than 51% at Level 10 | 19 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 20 |
| 18 |
| 6 |
| +2 |
| 92, better than 88% at Level 10 |
| 1.19, better than 85% at Level 10 |
| 16 | 13 | 2 | +3 | 61, better than 1% at Level 10 | 1.05, better than 50% at Level 10 |
| 9 | 18 | 6 | -9 | 62, better than 1% at Level 10 | 0.64, better than 1% at Level 10 |
| 15 |
| 0, better than 1% at Level 8 | 5, better than 37% at Level 8 | 4 |
| 60, better than 22% at Level 10 | 9, better than 58% at Level 10 | 7 |
| 57, better than 24% at Level 9 | 3, better than 22% at Level 9 | 8 |
| team_-Moldo113 | |||
|---|---|---|---|
| 161, better than 75% at Level 9 | 8, better than 55% at Level 9 | 9 | |
| 272, better than 97% at Level 10 | 19, better than 97% at Level 10 | 19 | |
| 164, better than 73% at Level 10 | 1, better than 11% at Level 10 | 1 | |
| 8, better than 7% at Level 10 | 4, better than 24% at Level 10 | 6 | |
| 249, better than 96% at Level 10 | 8, better than 51% at Level 10 | 9 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Enemies blinded by your flashbangs each round.