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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_shvveppsss13 | ||||||||
| 25 | 14 | 4 | +11 | 91, better than 93% at Level 5 | 1.65, better than 99% at Level 5 | |||
| 22 | 19 | 5 | +3 | 87, better than 83% at Level 5 | 1.11, better than 88% at Level 5 | |||
| 18 | 19 | 9 | -1 | 108 | 0.94 | |||
| 14 | 18 | 7 | -4 | 73, better than 59% at Level 2 | 0.79, better than 33% at Level 2 | |||
| 13 | 16 | 5 | -3 | 55, better than 6% at Level 3 | 0.77, better than 15% at Level 3 | |||
| team_meowbatman11 | ||||||||
| 22 | 20 | 2 | +2 | 84, better than 79% at Level 4 | 1.22, better than 93% at Level 4 | |||
| 21 | 18 | 3 | +3 | 93, better than 94% at Level 6 | 1.13, better than 80% at Level 6 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_shvveppsss13 | |||
| 305, better than 99% at Level 5 | 5, better than 46% at Level 5 | 12 | |
| 73, better than 47% at Level 5 | 2 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 17 |
| 19 |
| 3 |
| -2 |
| 78, better than 86% at Level 1 |
| 0.88, better than 73% at Level 1 |
| 15 | 19 | 4 | -4 | 78 | 0.79 |
| 11 | 18 | 6 | -7 | 66, better than 10% at Level 4 | 0.64, better than 1% at Level 4 |
| 4 |
| 119 | 4 | 4 |
| 170, better than 94% at Level 2 | 0, better than 1% at Level 2 | 4 |
| 118, better than 78% at Level 3 | 10, better than 88% at Level 3 | 17 |
| team_meowbatman11 | |||
|---|---|---|---|
| 74, better than 56% at Level 4 | 6, better than 60% at Level 4 | 10 | |
| 0, better than 1% at Level 6 | 6, better than 49% at Level 6 | 7 | |
| 135, better than 88% at Level 1 | 19, better than 99% at Level 1 | 19 | |
| 0 | 0 | 0 | |
| 140, better than 85% at Level 4 | 3, better than 39% at Level 4 | 5 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.