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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_dennyQ16 | ||||||||
| 33 | 21 | 5 | +12 | 103, better than 99% at Level 6 | 1.47, better than 99% at Level 6 | |||
| 28 | 19 | 5 | +9 | 69 | 1.37 | |||
| 21 | 25 | 10 | -4 | 85, better than 84% at Level 4 | 0.91, better than 36% at Level 4 | |||
| 18 | 24 | 15 | -6 | 72, better than 36% at Level 4 | 0.82, better than 13% at Level 4 | |||
| BilalAkcy–Steam profile of BilalAkcy (opens in a new tab) | 15 | 23 | 15 | -8 | 75 | 0.69 | ||
| team_clodziN14 | ||||||||
| ognen11Level 4Steam profile of ognen11 (opens in a new tab) | 32 | 24 | 6 | +8 | 110, better than 99% at Level 4 | 1.42, better than 99% at Level 4 | ||
| unciu33–Steam profile of unciu33 (opens in a new tab) | 23 | 18 | 3 | +5 | 83 | 1.08 | ||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_dennyQ16 | |||
| 195, better than 83% at Level 6 | 19, better than 95% at Level 6 | 17 | |
| 84 | 5 | 10 | |
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 26 |
| 24 |
| 2 |
| +2 |
| 98, better than 97% at Level 4 |
| 1.04, better than 81% at Level 4 |
| 17 | 25 | 10 | -8 | 74, better than 23% at Level 5 | 0.78, better than 5% at Level 5 |
| 12 | 25 | 9 | -13 | 63, better than 4% at Level 5 | 0.49, better than 1% at Level 5 |
| 277, better than 98% at Level 4 |
| 0, better than 1% at Level 4 |
| 0 |
| 320, better than 99% at Level 4 | 10, better than 75% at Level 4 | 6 |
| BilalAkcy–Steam profile of BilalAkcy (opens in a new tab) | 56 | 17 | 21 |
|---|
| team_clodziN14 | |||
|---|---|---|---|
| ognen11Level 4Steam profile of ognen11 (opens in a new tab) | 14, better than 25% at Level 4 | 3, better than 37% at Level 4 | 4 |
| unciu33–Steam profile of unciu33 (opens in a new tab) | 324 | 1 | 14 |
| 197, better than 90% at Level 4 | 11, better than 79% at Level 4 | 7 | |
| 186, better than 83% at Level 5 | 3, better than 31% at Level 5 | 7 | |
| 78, better than 43% at Level 5 | 3, better than 31% at Level 5 | 4 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.