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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_JuodasM16 | ||||||||
| 25 | 21 | 9 | +4 | 88 | 1.34 | |||
| 26 | 18 | 5 | +8 | 93, better than 96% at Level 4 | 1.28, better than 99% at Level 4 | |||
| Gandriussss–Steam profile of Gandriussss (opens in a new tab) | 25 | 21 | 11 | +4 | 94 | 1.14 | ||
| 17 | 20 | 5 | -3 | 67 | 0.82 | |||
| 13 | 20 | 10 | -7 | 72 | 0.73 | |||
| team_mihai19212 | ||||||||
| 25 | 21 | 3 | +4 | 87, better than 86% at Level 5 | 1.24, better than 96% at Level 5 | |||
| 21 | 21 | 5 | 0 | 85 | 1.04 | |||
| marioREGE–Steam | ||||||||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_JuodasM16 | |||
| 93 | 10 | 15 | |
| 84, better than 56% at Level 4 | 0, better than 1% at Level 4 | 1 | |
| Gandriussss–Steam | |||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 23 |
| 25 |
| 11 |
| -2 |
| 95 |
| 0.96 |
| mihai192–Steam profile of mihai192 (opens in a new tab) | 19 | 22 | 4 | -3 | 79 | 0.89 |
|---|
| 12 | 21 | 9 | -9 | 66 | 0.60 |
| 27 |
| 4 |
| 3 |
| 26 | 1 | 3 |
| 96 | 0 | 1 |
| team_mihai19212 | |||
|---|---|---|---|
| 0, better than 1% at Level 5 | 2, better than 26% at Level 5 | 3 | |
| 180 | 14 | 8 | |
| marioREGE–Steam profile of marioREGE (opens in a new tab) | 0 | 10 | 8 |
| mihai192–Steam profile of mihai192 (opens in a new tab) | 74 | 6 | 10 |
| 232 | 11 | 14 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.