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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Timur_4ik13 | ||||||||
| 22 | 14 | 2 | +8 | 100, better than 98% at Level 3 | 1.42, better than 99% at Level 3 | |||
| 19 | 15 | 11 | +4 | 94, better than 97% at Level 3 | 1.24, better than 96% at Level 3 | |||
| 20 | 15 | 10 | +5 | 109, better than 99% at Level 2 | 1.22, better than 99% at Level 2 | |||
| my_core–Steam profile of my_core (opens in a new tab) | 14 | 12 | 5 | +2 | 75 | 1.16 | ||
| _DjabroLevel 2Steam profile of _Djabro (opens in a new tab) | 11 | 16 | 6 | -5 | 61, better than 18% at Level 2 | 0.69, better than 16% at Level 2 | ||
| team_Luse4q8 | ||||||||
| 18 | 17 | 7 | +1 | 90, better than 96% at Level 3 | 1.12, better than 95% at Level 3 | |||
| 18 | 17 | 7 | +1 | 89 | 1.09 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Timur_4ik13 | |||
| 123, better than 85% at Level 3 | 2, better than 44% at Level 3 | 10 | |
| 309, better than 99% at Level 3 | 17 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 11 |
| 17 |
| 4 |
| -6 |
| 60, better than 11% at Level 3 |
| 0.73, better than 11% at Level 3 |
| 11 | 17 | 7 | -6 | 95, better than 99% at Level 2 | 0.73, better than 21% at Level 2 |
| 14 | 19 | 1 | -5 | 62, better than 38% at Level 1 | 0.72, better than 33% at Level 1 |
| 21 |
| 38, better than 43% at Level 2 | 5, better than 66% at Level 2 | 11 |
| my_core–Steam profile of my_core (opens in a new tab) | 44 | 0 | 2 |
|---|
| _DjabroLevel 2Steam profile of _Djabro (opens in a new tab) | 95, better than 76% at Level 2 | 2, better than 42% at Level 2 | 5 |
|---|
| team_Luse4q8 | |||
|---|---|---|---|
| 126, better than 86% at Level 3 | 0, better than 1% at Level 3 | 3 | |
| 82 | 0 | 0 | |
| 116, better than 82% at Level 3 | 1, better than 36% at Level 3 | 5 | |
| 396, better than 99% at Level 2 | 1, better than 34% at Level 2 | 3 | |
| 3, better than 28% at Level 1 | 1, better than 36% at Level 1 | 1 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.