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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_MessengerMAX3 | ||||||||
| 12 | 14 | 3 | -2 | 78, better than 41% at Level 9 | 0.98, better than 37% at Level 9 | |||
| 9 | 14 | 3 | -5 | 80, better than 54% at Level 9 | 0.68, better than 1% at Level 9 | |||
| 9 | 14 | 3 | -5 | 77, better than 39% at Level 9 | 0.64, better than 1% at Level 9 | |||
| 8 | 15 | 1 | -7 | 55, better than 1% at Level 9 | 0.61, better than 1% at Level 9 | |||
| 8 | 16 | 3 | -8 | 54, better than 1% at Level 9 | 0.45, better than 1% at Level 9 | |||
| team_mALER0N13 | ||||||||
| 21 | 7 | 3 | +14 | 126, better than 99% at Level 9 | 1.99, better than 99% at Level 9 | |||
| 20 | 9 | 7 | +11 | 122, better than 99% at Level 9 | 1.87, better than 99% at Level 9 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_MessengerMAX3 | |||
| 0, better than 1% at Level 9 | 10, better than 91% at Level 9 | 12 | |
| 0, better than 1% at Level 9 | 11, better than 95% at Level 9 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 14 |
| 10 |
| 4 |
| +4 |
| 84, better than 69% at Level 9 |
| 1.33, better than 96% at Level 9 |
| 13 | 8 | 6 | +5 | 86, better than 76% at Level 8 | 1.31, better than 96% at Level 8 |
| 5 | 12 | 8 | -7 | 57, better than 1% at Level 9 | 0.50, better than 1% at Level 9 |
| 10 |
| 44, better than 28% at Level 9 | 0, better than 1% at Level 9 | 0 |
| 0, better than 1% at Level 9 | 4, better than 40% at Level 9 | 4 |
| 10, better than 10% at Level 9 | 1, better than 15% at Level 9 | 2 |
| team_mALER0N13 | |||
|---|---|---|---|
| 28, better than 18% at Level 9 | 0, better than 1% at Level 9 | 8 | |
| 167, better than 96% at Level 9 | 4, better than 40% at Level 9 | 4 | |
| 124, better than 85% at Level 9 | 6, better than 62% at Level 9 | 7 | |
| 130, better than 89% at Level 8 | 5, better than 55% at Level 8 | 4 | |
| 146, better than 93% at Level 9 | 4, better than 40% at Level 9 | 5 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.