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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Vanek_Kent1313 | ||||||||
| 20 | 9 | 0 | +11 | 89 | 1.71 | |||
| 18 | 10 | 1 | +8 | 90 | 1.48 | |||
| 17 | 11 | 7 | +6 | 100, better than 97% at Level 5 | 1.31, better than 97% at Level 5 | |||
| 16 | 14 | 6 | +2 | 91 | 1.01 | |||
| 10 | 10 | 9 | 0 | 69, better than 17% at Level 4 | 0.89, better than 26% at Level 4 | |||
| team_AtlanticAv6 | ||||||||
| 21 | 17 | 4 | +4 | 122 | 1.35 | |||
| MEDVED59Level 4Steam profile of MEDVED59 (opens in a new tab) | 9 | 16 | 2 | -7 | 60, better than 3% at Level 4 | 0.59, better than 1% at Level 4 | ||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Vanek_Kent1313 | |||
| 3 | 6 | 11 | |
| 0 | 2 | 2 | |
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 8 |
| 15 |
| 1 |
| -7 |
| 53, better than 1% at Level 7 |
| 0.55, better than 1% at Level 7 |
| 9 | 17 | 5 | -8 | 51, better than 10% at Level 1 | 0.54, better than 5% at Level 1 |
| 3 | 16 | 2 | -13 | 23, better than 1% at Level 4 | 0.26, better than 1% at Level 4 |
| 49, better than 42% at Level 5 |
| 0, better than 1% at Level 5 |
| 0 |
| 9 | 5 | 6 |
| 97, better than 79% at Level 4 | 2, better than 38% at Level 4 | 2 |
| team_AtlanticAv6 | |||
|---|---|---|---|
| 9 | 2 | 3 | |
| MEDVED59Level 4Steam profile of MEDVED59 (opens in a new tab) | 50, better than 51% at Level 4 | 3, better than 47% at Level 4 | 5 |
| 53, better than 36% at Level 7 | 5, better than 50% at Level 7 | 8 | |
| 0, better than 1% at Level 1 | 6, better than 79% at Level 1 | 5 | |
| 92, better than 77% at Level 4 | 0, better than 1% at Level 4 | 0 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Enemies blinded by your flashbangs each round.