Loading match
Loading match
Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_znde3 | ||||||||
| 12 | 15 | 3 | -3 | 98, better than 94% at Level 10 | 0.82, better than 1% at Level 10 | |||
| 9 | 14 | 0 | -5 | 56, better than 17% at Level 1 | 0.79, better than 53% at Level 1 | |||
| 10 | 13 | 2 | -3 | 77, better than 57% at Level 4 | 0.78, better than 6% at Level 4 | |||
| GeoIGLLevel 5Steam profile of GeoIGL (opens in a new tab) | 11 | 16 | 4 | -5 | 75, better than 29% at Level 5 | 0.65, better than 1% at Level 5 | ||
| 5 | 16 | 3 | -11 | 45, better than 1% at Level 4 | 0.30, better than 1% at Level 4 | |||
| team_za6to13 | ||||||||
| 27 | 7 | 7 | +20 | 165, better than 99% at Level 10 | 2.85, better than 99% at Level 10 | |||
| 17 | 13 | 8 | +4 | 110, better than 99% at Level 5 | 1.37, better than 99% at Level 5 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_znde3 | |||
| 28, better than 15% at Level 10 | 0, better than 1% at Level 10 | 0 | |
| 77, better than 83% at Level 1 | 6, better than 85% at Level 1 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 13 |
| 8 |
| 5 |
| +5 |
| 72, better than 10% at Level 8 |
| 1.23, better than 94% at Level 8 |
| 10 | 9 | 3 | +1 | 68, better than 8% at Level 5 | 0.99, better than 50% at Level 5 |
| 7 | 11 | 5 | -4 | 59, better than 25% at Level 1 | 0.62, better than 14% at Level 1 |
| 5 |
| 2, better than 21% at Level 4 | 3, better than 52% at Level 4 | 2 |
| GeoIGLLevel 5Steam profile of GeoIGL (opens in a new tab) | 135, better than 95% at Level 5 | 0, better than 1% at Level 5 | 0 |
|---|
| 88, better than 83% at Level 4 | 0, better than 1% at Level 4 | 0 |
| team_za6to13 | |||
|---|---|---|---|
| 252, better than 99% at Level 10 | 2, better than 19% at Level 10 | 2 | |
| 289, better than 99% at Level 5 | 3, better than 45% at Level 5 | 3 | |
| 27, better than 21% at Level 8 | 2, better than 25% at Level 8 | 3 | |
| 259, better than 99% at Level 5 | 1, better than 25% at Level 5 | 3 | |
| 32, better than 52% at Level 1 | 0, better than 1% at Level 1 | 0 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Enemies blinded by your flashbangs each round.