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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_jemgowno9 | ||||||||
| 21 | 17 | 4 | +4 | 98, better than 96% at Level 10 | 1.33, better than 96% at Level 10 | |||
| 19 | 18 | 6 | +1 | 94, better than 88% at Level 9 | 1.08, better than 59% at Level 9 | |||
| 15 | 18 | 4 | -3 | 78, better than 34% at Level 10 | 0.82, better than 4% at Level 10 | |||
| 14 | 19 | 3 | -5 | 75, better than 21% at Level 10 | 0.75, better than 1% at Level 10 | |||
| 6 | 20 | 5 | -14 | 51, better than 1% at Level 6 | 0.30, better than 1% at Level 6 | |||
| team_CasinoFishPL13 | ||||||||
| 30 | 14 | 8 | +16 | 130, better than 99% at Level 10 | 1.91, better than 99% at Level 10 | |||
| 18 | 16 | 8 | +2 | 87 | 1.17 | |||
| Zalt-_-–Steam | ||||||||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_jemgowno9 | |||
| 93, better than 41% at Level 10 | 6, better than 41% at Level 10 | 18 | |
| 21, better than 12% at Level 9 | 6 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 17 |
| 15 |
| 5 |
| +2 |
| 68 |
| 1.12 |
| 16 | 15 | 2 | +1 | 72, better than 10% at Level 8 | 1.00, better than 47% at Level 8 |
| 10 | 15 | 9 | -5 | 74, better than 19% at Level 9 | 0.77, better than 3% at Level 9 |
| 7 |
| 156, better than 76% at Level 10 | 9, better than 64% at Level 10 | 8 |
| 105, better than 48% at Level 10 | 10, better than 71% at Level 10 | 8 |
| 62, better than 41% at Level 6 | 6, better than 56% at Level 6 | 5 |
| team_CasinoFishPL13 | |||
|---|---|---|---|
| 251, better than 97% at Level 10 | 6, better than 41% at Level 10 | 8 | |
| 206 | 6 | 4 | |
| Zalt-_-–Steam profile of Zalt-_- (opens in a new tab) | 20 | 4 | 7 |
| 136, better than 73% at Level 8 | 2, better than 20% at Level 8 | 9 | |
| 261, better than 99% at Level 9 | 1, better than 13% at Level 9 | 4 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.