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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_zykadia-13 | ||||||||
| 22 | 11 | 9 | +11 | 109, better than 99% at Level 7 | 1.59, better than 99% at Level 7 | |||
| 19 | 15 | 5 | +4 | 93, better than 94% at Level 6 | 1.19, better than 91% at Level 6 | |||
| mirj1Level 6Steam profile of mirj1 (opens in a new tab) | 16 | 12 | 6 | +4 | 86, better than 75% at Level 6 | 1.14, better than 82% at Level 6 | ||
| 15 | 17 | 5 | -2 | 67, better than 4% at Level 7 | 0.89, better than 12% at Level 7 | |||
| 14 | 16 | 9 | -2 | 74, better than 20% at Level 7 | 0.86, better than 9% at Level 7 | |||
| team_SSauronnn9 | ||||||||
| 20 | 18 | 6 | +2 | 112 | 1.15 | |||
| 16 | 15 | 1 | +1 | 70, better than 6% at Level 8 | 1.00, better than 41% at Level 8 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_zykadia-13 | |||
| 314, better than 99% at Level 7 | 3, better than 29% at Level 7 | 10 | |
| 101, better than 63% at Level 6 | 8 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 15 |
| 15 |
| 6 |
| 0 |
| 73 |
| 0.96 |
| 10 | 20 | 4 | -10 | 59 | 0.61 |
| 10 | 18 | 3 | -8 | 47, better than 1% at Level 6 | 0.58, better than 1% at Level 6 |
| 12 |
| mirj1Level 6Steam profile of mirj1 (opens in a new tab) | 124, better than 75% at Level 6 | 9, better than 77% at Level 6 | 14 |
|---|
| 52, better than 31% at Level 7 | 10, better than 80% at Level 7 | 11 |
| 142, better than 80% at Level 7 | 10, better than 80% at Level 7 | 15 |
| team_SSauronnn9 | |||
|---|---|---|---|
| 142 | 5 | 5 | |
| 169, better than 87% at Level 8 | 11, better than 82% at Level 8 | 13 | |
| 34 | 19 | 20 | |
| 0 | 7 | 5 | |
| 0, better than 1% at Level 6 | 6, better than 56% at Level 6 | 8 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Share of 1v1 situations you won.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.