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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_SOLOTHM8 | ||||||||
| 20 | 13 | 1 | +7 | 89, better than 85% at Level 8 | 1.38, better than 98% at Level 8 | |||
| 15 | 15 | 5 | 0 | 79, better than 40% at Level 6 | 1.02, better than 54% at Level 6 | |||
| 13 | 14 | 4 | -1 | 68, better than 5% at Level 7 | 0.93, better than 18% at Level 7 | |||
| 13 | 16 | 6 | -3 | 77, better than 34% at Level 6 | 0.79, better than 4% at Level 6 | |||
| pouskik–Steam profile of pouskik (opens in a new tab) | 5 | 14 | 4 | -9 | 38 | 0.47 | ||
| pisicUwUtele_dragute13 | ||||||||
| 17 | 10 | 4 | +7 | 87, better than 78% at Level 10 | 1.33, better than 95% at Level 10 | |||
| 18 | 15 | 3 | +3 | 89, better than 89% at Level 5 | 1.09, better than 85% at Level 5 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_SOLOTHM8 | |||
| 18, better than 14% at Level 8 | 1, better than 15% at Level 8 | 2 | |
| 39, better than 29% at Level 6 | 11 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 13 |
| 12 |
| 6 |
| +1 |
| 63, better than 15% at Level 3 |
| 0.95, better than 62% at Level 3 |
| 14 | 14 | 6 | 0 | 90 | 0.91 |
| 10 | 16 | 5 | -6 | 57, better than 1% at Level 5 | 0.65, better than 1% at Level 5 |
| 9 |
| 110, better than 67% at Level 7 | 9, better than 76% at Level 7 | 10 |
| 97, better than 64% at Level 6 | 14, better than 96% at Level 6 | 12 |
| pouskik–Steam profile of pouskik (opens in a new tab) | 141 | 7 | 7 |
|---|
| pisicUwUtele_dragute13 | |||
|---|---|---|---|
| 77, better than 34% at Level 10 | 2, better than 16% at Level 10 | 2 | |
| 108, better than 74% at Level 5 | 6, better than 62% at Level 5 | 11 | |
| 43, better than 42% at Level 3 | 12, better than 96% at Level 3 | 16 | |
| 125 | 3 | 3 | |
| 9, better than 19% at Level 5 | 3, better than 37% at Level 5 | 5 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Enemies blinded by your flashbangs each round.