Loading match
Loading match
Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_ViTaMiN13 | ||||||||
| 19 | 15 | 4 | +4 | 82 | 1.32 | |||
| 17 | 16 | 4 | +1 | 75, better than 27% at Level 8 | 1.26, better than 94% at Level 8 | |||
| 20 | 17 | 6 | +3 | 91, better than 89% at Level 8 | 1.23, better than 92% at Level 8 | |||
| 17 | 14 | 4 | +3 | 89, better than 84% at Level 8 | 1.20, better than 88% at Level 8 | |||
| 12 | 18 | 9 | -6 | 78, better than 40% at Level 8 | 0.70, better than 1% at Level 8 | |||
| team_Tatarrr1n_8 | ||||||||
| born2b3_fameLevel 7Steam profile of born2b3_fame (opens in a new tab) | 20 | 18 | 6 | +2 | 112, better than 98% at Level 7 | 1.16, better than 89% at Level 7 | ||
| 18 | 19 | 2 | -1 | 74, better than 22% at Level 8 | 0.96, better than 33% at Level 8 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_ViTaMiN13 | |||
| 12 | 9 | 14 | |
| 0, better than 1% at Level 8 | 0, better than 1% at Level 8 | 3 | |
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 16 |
| 18 |
| 4 |
| -2 |
| 80 |
| 0.89 |
| 12 | 14 | 8 | -2 | 71, better than 9% at Level 7 | 0.83, better than 4% at Level 7 |
| 14 | 17 | 5 | -3 | 67, better than 3% at Level 8 | 0.77, better than 1% at Level 8 |
| 62, better than 34% at Level 8 |
| 8, better than 66% at Level 8 |
| 4 |
| 118, better than 67% at Level 8 | 0, better than 1% at Level 8 | 1 |
| 113, better than 64% at Level 8 | 0, better than 1% at Level 8 | 0 |
| team_Tatarrr1n_8 | |||
|---|---|---|---|
| born2b3_fameLevel 7Steam profile of born2b3_fame (opens in a new tab) | 52, better than 33% at Level 7 | 0, better than 1% at Level 7 | 0 |
| 0, better than 1% at Level 8 | 0, better than 1% at Level 8 | 1 | |
| 0 | 1 | 2 | |
| 122, better than 73% at Level 7 | 1, better than 18% at Level 7 | 1 | |
| 32, better than 19% at Level 8 | 3, better than 27% at Level 8 | 7 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.