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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_thomasch6713 | ||||||||
| 27 | 10 | 4 | +17 | 138 | 2.23 | |||
| 17 | 9 | 6 | +8 | 90 | 1.28 | |||
| 14 | 9 | 4 | +5 | 75 | 1.15 | |||
| Reqqui–Steam profile of Reqqui (opens in a new tab) | 13 | 16 | 7 | -3 | 81 | 0.94 | ||
| 9 | 15 | 2 | -6 | 50, better than 1% at Level 4 | 0.61, better than 1% at Level 4 | |||
| team_NFXemre427 | ||||||||
| 16 | 14 | 5 | +2 | 82, better than 66% at Level 5 | 1.00, better than 55% at Level 5 | |||
| 15 | 16 | 4 | -1 | 79, better than 62% at Level 4 | 0.94, better than 44% at Level 4 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_thomasch6713 | |||
| 204 | 3 | 3 | |
| 46 | 3 | 4 | |
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 11 |
| 16 |
| 1 |
| -5 |
| 43, better than 1% at Level 2 |
| 0.77, better than 30% at Level 2 |
| 9 | 17 | 7 | -8 | 69, better than 16% at Level 4 | 0.59, better than 1% at Level 4 |
| GodPlayssLevel 3Steam profile of GodPlayss (opens in a new tab) | 7 | 18 | 9 | -11 | 65, better than 17% at Level 3 | 0.40, better than 1% at Level 3 |
|---|
| 189 |
| 8 |
| 14 |
| Reqqui–Steam profile of Reqqui (opens in a new tab) | 27 | 1 | 2 |
|---|
| 2, better than 20% at Level 4 | 1, better than 28% at Level 4 | 5 |
| team_NFXemre427 | |||
|---|---|---|---|
| 63, better than 49% at Level 5 | 4, better than 44% at Level 5 | 5 | |
| 49, better than 48% at Level 4 | 5, better than 60% at Level 4 | 7 | |
| 0, better than 1% at Level 2 | 1, better than 35% at Level 2 | 3 | |
| 107, better than 82% at Level 4 | 13, better than 97% at Level 4 | 11 | |
| GodPlayssLevel 3Steam profile of GodPlayss (opens in a new tab) | 171, better than 97% at Level 3 | 9, better than 90% at Level 3 | 7 |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.