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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_LAppI_k5 | ||||||||
| X1tchLevel 9Steam profile of X1tch (opens in a new tab) | 12 | 14 | 3 | -2 | 71, better than 7% at Level 9 | 1.03, better than 46% at Level 9 | ||
| 13 | 15 | 2 | -2 | 84, better than 64% at Level 6 | 0.87, better than 13% at Level 6 | |||
| 7 | 16 | 4 | -9 | 62, better than 3% at Level 6 | 0.64, better than 1% at Level 6 | |||
| 6 | 15 | 2 | -9 | 48 | 0.45 | |||
| 5 | 17 | 2 | -12 | 44, better than 1% at Level 4 | 0.34, better than 1% at Level 4 | |||
| team_CAM0TbIK13 | ||||||||
| 22 | 7 | 0 | +15 | 99, better than 97% at Level 8 | 1.88, better than 99% at Level 8 | |||
| 17 | 8 | 6 | +9 | 111, better than 99% at Level 10 | 1.40, better than 97% at Level 10 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_LAppI_k5 | |||
| X1tchLevel 9Steam profile of X1tch (opens in a new tab) | 65, better than 38% at Level 9 | 1, better than 14% at Level 9 | 2 |
| 32, better than 29% at Level 6 | 5, better than 57% at Level 6 | 8 | |
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 15 |
| 9 |
| 9 |
| +6 |
| 93, better than 95% at Level 9 |
| 1.33, better than 96% at Level 9 |
| 12 | 7 | 4 | +5 | 77, better than 57% at Level 4 | 1.12, better than 90% at Level 4 |
| 11 | 12 | 4 | -1 | 67, better than 7% at Level 5 | 0.94, better than 37% at Level 5 |
| 20, better than 22% at Level 6 | 0, better than 1% at Level 6 | 0 |
| 0 | 0 | 2 |
| 0, better than 1% at Level 4 | 5, better than 67% at Level 4 | 3 |
| team_CAM0TbIK13 | |||
|---|---|---|---|
| 53, better than 34% at Level 8 | 1, better than 16% at Level 8 | 3 | |
| 34, better than 16% at Level 10 | 5, better than 41% at Level 10 | 8 | |
| 1, better than 5% at Level 9 | 20, better than 99% at Level 9 | 17 | |
| 32, better than 40% at Level 4 | 2, better than 39% at Level 4 | 8 | |
| 51, better than 45% at Level 5 | 4, better than 51% at Level 5 | 3 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.