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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| TITULAR_SAL7 | ||||||||
| 18 | 16 | 8 | +2 | 94, better than 95% at Level 7 | 1.23, better than 93% at Level 7 | |||
| 17 | 15 | 5 | +2 | 79, better than 49% at Level 6 | 1.18, better than 91% at Level 6 | |||
| 14 | 16 | 8 | -2 | 86, better than 78% at Level 6 | 0.81, better than 3% at Level 6 | |||
| 10 | 18 | 8 | -8 | 68, better than 11% at Level 5 | 0.53, better than 1% at Level 5 | |||
| 8 | 19 | 4 | -11 | 70, better than 35% at Level 3 | 0.46, better than 1% at Level 3 | |||
| team_-Ir313 | ||||||||
| 22 | 12 | 0 | +10 | 89, better than 86% at Level 7 | 1.74, better than 99% at Level 7 | |||
| 17 | 10 | 4 | +7 | 87, better than 80% at Level 6 | 1.29, better than 96% at Level 6 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| TITULAR_SAL7 | |||
| 93, better than 60% at Level 7 | 10, better than 85% at Level 7 | 14 | |
| 103, better than 70% at Level 6 | 4 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 20 |
| 15 |
| 7 |
| +5 |
| 110, better than 99% at Level 4 |
| 1.27, better than 99% at Level 4 |
| 13 | 15 | 9 | -2 | 97, better than 96% at Level 5 | 0.81, better than 5% at Level 5 |
| 12 | 15 | 5 | -3 | 71, better than 17% at Level 5 | 0.79, better than 5% at Level 5 |
| 4 |
| 87, better than 60% at Level 6 | 2, better than 27% at Level 6 | 7 |
| 111, better than 78% at Level 5 | 2, better than 31% at Level 5 | 5 |
| 73, better than 63% at Level 3 | 2, better than 45% at Level 3 | 3 |
| team_-Ir313 | |||
|---|---|---|---|
| 62, better than 40% at Level 7 | 0, better than 1% at Level 7 | 1 | |
| 12, better than 17% at Level 6 | 1, better than 21% at Level 6 | 5 | |
| 303, better than 99% at Level 4 | 3, better than 45% at Level 4 | 6 | |
| 226, better than 99% at Level 5 | 3, better than 39% at Level 5 | 12 | |
| 133, better than 87% at Level 5 | 0, better than 1% at Level 5 | 0 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Share of 1v1 situations you won.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.