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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team__Dark1ng13 | ||||||||
| _Dark1ngLevel 6Steam profile of _Dark1ng (opens in a new tab) | 30 | 6 | 4 | +24 | 174, better than 99% at Level 6 | 3.13, better than 99% at Level 6 | ||
| 13 | 7 | 4 | +6 | 88, better than 90% at Level 4 | 1.28, better than 95% at Level 4 | |||
| 12 | 8 | 2 | +4 | 72, better than 36% at Level 4 | 1.20, better than 93% at Level 4 | |||
| 10 | 8 | 8 | +2 | 86, better than 84% at Level 4 | 1.09, better than 88% at Level 4 | |||
| 6 | 9 | 2 | -3 | 54, better than 11% at Level 2 | 0.70, better than 17% at Level 2 | |||
| team_JIom1k12 | ||||||||
| JIom1k1–Steam profile of JIom1k1 (opens in a new tab) | 19 | 14 | 2 | +5 | 131 | 1.62 | ||
| 10 | 14 | 1 | -4 | 64, better than 5% at Level 4 | 0.73, better than 3% at Level 4 | |||
| CJloH1–Steam | ||||||||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team__Dark1ng13 | |||
| _Dark1ngLevel 6Steam profile of _Dark1ng (opens in a new tab) | 67, better than 61% at Level 6 | 2, better than 30% at Level 6 | 6 |
| 0, better than 1% at Level 4 | 1, better than 30% at Level 4 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 4 |
| 15 |
| 3 |
| -11 |
| 64 |
| 0.26 |
| 3 | 15 | 2 | -12 | 35, better than 1% at Level 4 | 0.21, better than 1% at Level 4 |
| 2 | 15 | 4 | -13 | 41 | 0.11 |
| 0, better than 1% at Level 4 | 0, better than 1% at Level 4 | 0 |
| 167, better than 99% at Level 4 | 1, better than 30% at Level 4 | 3 |
| 46, better than 59% at Level 2 | 0, better than 1% at Level 2 | 0 |
| team_JIom1k12 | |||
|---|---|---|---|
| JIom1k1–Steam profile of JIom1k1 (opens in a new tab) | 0 | 0 | 0 |
| 56, better than 64% at Level 4 | 3, better than 52% at Level 4 | 5 | |
| CJloH1–Steam profile of CJloH1 (opens in a new tab) | 24 | 0 | 0 |
| 4, better than 23% at Level 4 | 0, better than 1% at Level 4 | 1 | |
| 0 | 0 | 0 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.