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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_YliaMinet9 | ||||||||
| 19 | 14 | 4 | +5 | 88, better than 81% at Level 7 | 1.23, better than 93% at Level 7 | |||
| 18 | 19 | 3 | -1 | 93, better than 94% at Level 6 | 0.95, better than 32% at Level 6 | |||
| 13 | 20 | 4 | -7 | 74, better than 18% at Level 7 | 0.62, better than 1% at Level 7 | |||
| 11 | 19 | 6 | -8 | 66, better than 9% at Level 4 | 0.61, better than 1% at Level 4 | |||
| 8 | 18 | 2 | -10 | 36, better than 1% at Level 2 | 0.58, better than 5% at Level 2 | |||
| team_Dignitas313 | ||||||||
| 32 | 12 | 4 | +20 | 130, better than 99% at Level 8 | 2.38, better than 99% at Level 8 | |||
| 13 | 10 | 4 | +3 | 60, better than 2% at Level 5 | 1.15, better than 93% at Level 5 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_YliaMinet9 | |||
| 142, better than 80% at Level 7 | 18, better than 98% at Level 7 | 18 | |
| 22, better than 19% at Level 6 | 0 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 16 |
| 14 |
| 6 |
| +2 |
| 78, better than 60% at Level 4 |
| 1.04, better than 79% at Level 4 |
| 16 | 19 | 6 | -3 | 90, better than 91% at Level 5 | 0.98, better than 48% at Level 5 |
| 11 | 15 | 5 | -4 | 59, better than 2% at Level 5 | 0.73, better than 3% at Level 5 |
| 2 |
| 31, better than 20% at Level 7 | 2, better than 21% at Level 7 | 4 |
| 46, better than 43% at Level 4 | 0, better than 1% at Level 4 | 2 |
| 63, better than 58% at Level 2 | 0, better than 1% at Level 2 | 0 |
| team_Dignitas313 | |||
|---|---|---|---|
| 43, better than 21% at Level 8 | 6, better than 44% at Level 8 | 15 | |
| 52, better than 38% at Level 5 | 9, better than 77% at Level 5 | 19 | |
| 51, better than 46% at Level 4 | 5, better than 56% at Level 4 | 16 | |
| 13, better than 19% at Level 5 | 1, better than 22% at Level 5 | 8 | |
| 13, better than 19% at Level 5 | 0, better than 1% at Level 5 | 0 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Enemies blinded by your flashbangs each round.